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no entity lag
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This data packet enables you to say goodbye to the lag and frame drops caused by having too many entities.
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Runs entirely on the server. Also works in singleplayer.
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Description
Let you bid farewell to the lag and frame drops caused by excessive entities. This data packet depends on DFL.
If you encounter any problems, please click here to give feedback.
Main Functions
- Clear all non-player entities when the number of non-player entities is greater than 1,000.
- Clear entities when the number of entities within 10 blocks is greater than 50, without killing players and villagers.
- Display the real-time number of entities in the player's action bar (above the hotbar).
- Clear TNT entities when the number of TNT entities within five blocks of a TNT is greater than 200.
- Display the entity number information every 180 seconds.
- Clean up dropped items every 600 seconds.
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