No Hostile Mobs
No reviews yet
Want no hostile mobs but hate peaceful mode? This mod makes it so that no hostile mobs can spawn no matter the difficulty, meaning you could have difficulty set to hard while no hostile mobs spawn.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
No Hostile Mobs

Description
This mod stops hostile mobs from appearing in your world, no matter the difficulty setting. You can also edit a simple config file to choose exactly which mobs are blocked, and the game will pick up any changes without needing a restart.
What It Does (for the user)
- Hostile mobs such as zombies, skeletons, creepers, spiders, and many others simply do not spawn.
- You can open the config file and add or remove mob IDs to change which creatures are blocked.
- The game checks the config file every few seconds and reloads it automatically when you save changes.
- No commands or special items are needed – the effect is always active.
Features
- Blocks a built‑in list of hostile mobs that can be customized.
- Real‑time reload of the config file when it is edited.
- No extra items, blocks, or crafting required.
What You'll Notice
- Allows editing the config file to add or remove mob IDs from the blocked list.
- Reloads the config automatically when the file is changed.
No Hostile Mobs

Description
This mod stops hostile mobs from appearing in your world, no matter the difficulty setting. You can also edit a simple config file to choose exactly which mobs are blocked, and the game will pick up any changes without needing a restart.
What It Does (for the user)
- Hostile mobs such as zombies, skeletons, creepers, spiders, and many others simply do not spawn.
- You can open the config file and add or remove mob IDs to change which creatures are blocked.
- The game checks the config file every few seconds and reloads it automatically when you save changes.
- No commands or special items are needed – the effect is always active.
Features
- Blocks a built‑in list of hostile mobs that can be customized.
- Real‑time reload of the config file when it is edited.
- No extra items, blocks, or crafting required.
What You'll Notice
- Allows editing the config file to add or remove mob IDs from the blocked list.
- Reloads the config automatically when the file is changed.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers