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No Mob Leaders
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Configurable removal of mob "leaders"
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Runs entirely on the server. Also works in singleplayer.
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Description
A small percentage of zombies spawn as "leaders," granting them massive bonus health pools and high reinforcement spawn rates (no wiki page dedicated for leaders afaik, but here's one for zombies). No Mob Leaders strips these hidden bonuses.
Features
- Strips the vanilla leader bonus attribute modifiers (
minecraft:leader_zombie_bonus) that give mobs bonus HP. - Strips bonus reinforcement caller and callee chance modifiers.
- Choose exactly which bonuses to disable and which mobs or entity tags (
#tag) are affected. - Only required on the server (or singleplayer world).
Configuration
A very simple and straightforward config file located at config/no-mob-leaders.json:
{
"configVersion": 1,
"disabledMobTypes": [
"minecraft:zombie",
"minecraft:zombified_piglin",
"minecraft:husk",
"minecraft:drowned",
"minecraft:zombie_villager"
],
"removeHealthBonus": true,
"removeReinforcementBonus": true
}
- Supports entity tags using
#namespace:tag_namesyntax. /nomobleaders reloadto reload the config file without restarting the server.
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