Horde Alphas
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[EN] Introduces Alpha leaders with advanced tactical AI, dynamic pack behavior, and terrifying horde events to vanilla mobs. | [ES] Introduce líderes Alfa con IA táctica avanzada, comportamiento de manada dinámico y eventos de horda terroríficos.
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👑 Horde Alphas: Life, Hierarchy, and Terror
As a programmer, I believe that true difficulty isn't achieved with elaborate 3D models, but by improving the game's "brain." Horde Alphas focuses purely on AI and survival, transforming Minecraft creatures into dynamic and lethal ecosystems.
✨ Main Features
Now, cows, sheep, and horses have a chance to encounter an alpha, which provides a health and resistance buff to its herd. If you dare attack the alpha or its herd, it will pursue you to eliminate you.
Alphas can be distinguished by letters above them and are also the largest in the herd.
🧟♂️ The Night is Theirs (Alpha Monsters)
Nights are no longer safe for exploration. Now, zombies are led by one alpha, distinguished by its size and gold and iron armor, and carrying a sword and shield.
When it locates you within 16 blocks, it will roar and you will be marked with the "Horde Prey" effect. This effect will cause all zombies within 100 blocks of you to relentlessly pursue you. This roar not only attracts regular zombies but also more alphas, and when the alpha detects you, it will roar again, recharging the "Hordeal Prey" effect.
Just like with animals, the zombies will receive a buff to their health and resistance, making them tougher.
⚙️ Professional Customization (Modpack Ready)
* Bilingual Configuration: Documented .toml file in EN/ES to independently adjust Health, Damage, Chance, and Scale.
* JSON Tags: Easily add mobs from other mods using:
* tags/entity_type/monsters.json
* tags/entity_type/animals.json
Developer's Message: Hello everyone! This is my first mod. As I explained, my strength is in coding, not modeling. I hope you like it and support this Alpha ecosystem with your feedback! Thank you.
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👑 Horde Alphas: Vida, Jerarquía y Terror (Español)
Como programador, creo que la verdadera dificultad no se logra con modelos 3D recargados, sino mejorando el "cerebro" del juego. Horde Alphas se
centra puramente en la IA y la supervivencia, transformando a las criaturas de Minecraft en ecosistemas dinámicos y letales.
✨ Características Principales
Ahora vacas, obeja, caballos ahora hay probabilidad de encontrar con un alfa, el cual brinda bufo de vida y resistencia a su manada, si te atreves a atacar al alfa o a su manada este te perseguira para eliminarte-
los alfas se pueden diferenciar por unas letras sobre ellos y tambien siendo estos los mas grandes de la manada
🧟♂️ La Noche es Suya (Monstruos Alfa)
las noches ya no son segurar para explorar, ahora los zombies son liderados por 1 alfa, este se diferenciara por su tamaño y armadura de oro y hierro, llevando tambien una espada y escudo.
Al localizarte a 16 bloques de distancia este rugira y seras marcado con el efecto " presa de la horda " este efecto hara que todo zombie a 100 bloques de ti, te persiga sin parar. este rugido no solo atrae zombies normales sino tamien a mas alfas y cuando el alfa te detecta volvera a rugir recargando el efecto " presa de la horda "
Al igual que con los animales los zombies sufriran un buffo de vida y resistencia haciendolos mas duros
⚙️ Personalización Profesional (Listo para Modpacks)
* Configuración Bilingüe: Archivo .toml documentado en EN/ES para ajustar Vida, Daño, Probabilidad y Escala de forma independiente.
* Etiquetas JSON: Añade mobs de otros mods fácilmente mediante:
* tags/entity_type/monsters.json
* tags/entity_type/animals.json
Mensaje del desarrollador: ¡Hola a todos! Este es mi primer mod. Como expliqué, lo mío es el código, no el modelado. ¡Espero que les guste y apoyen este ecosistema Alpha con su opinión! Gracias.
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