Mod
No Zombie Villagers
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Controls Zombie Villager Spawning
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Focuses on zombie mobs, often with new types and mechanics.
Includes tools and features for server management.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This mod lets you control the rate zombie villagers spawn in the world. The Spawner Cage in the banner was configured with a zombie villager egg.
Configuration Options
s oddsSpawnerJustZombie
This is the percentage a spawnercage spawned zombie villager will spawn as a zombie instead.
s oddsNaturalJustZombie
This is the percentage a naturally spawned zombie villager will spawn as a zombie instead.
s oddsStructureJustZombie ( v2.0 Minecraft 1.21.1+ only)
This is the percentage a structure loaded zombie villager will be loaded as a zombie instead.
This is the percentage a naturally spawned zombie villager will spawn as a zombie instead.
This is a *server*/Modpack utility. It's only needed on the server. In a modpack, it needs to be on the client side for single player and Lan games.
Why I wrote it. Our Patron, Averse Thule, The creator of Avese Thule Homebrew wanted zombie villagers to be rare. However several of the new structures from cool structure mods had pure zombie villager spawners... creating a dozen villagers per minute. Averse tried to handle it manually and removed some structures but things kept popping up with villager spawners.
So we are running this at 96% to replace spawner zombie villagers that spawn with zombies on our live server. And replacement of natural zombie villagers at 0%.
Next up is a mod to stop boat cheese (HarderMonsterBoats) by letting you control which hostile mobs get into boats, if they get out of boats when hit, and even if some will break boats.
You can join us on Discord at 
Patron Support
You can support our work with Patreon. This will help since alternative modloaders do not share a portion of their advertising income with us like Curseforge.
This mod lets you control the rate zombie villagers spawn in the world. The Spawner Cage in the banner was configured with a zombie villager egg. This can be used to make it harder for players to get Zombie villagers in your modpack.
Configuration Options
s oddsSpawnerJustZombie
This is the percentage a spawnercage spawned zombie villager will spawn as a zombie instead.
s oddsNaturalJustZombie
This is the percentage a naturally spawned zombie villager will spawn as a zombie instead.
This is a server/Modpack utility. It's only needed on the server. In a modpack, it needs to be on the client side for single player and Lan games.
Why I wrote it. Our Patron, Averse Thule, The creator of Avese Thule Homebrew wanted zombie villagers to be rare. However several of the new structures from cool structure mods had pure zombie villager spawners... creating a dozen villagers per minute. Averse tried to handle it manually and removed some structures but things kept popping up with villager spawners.
So we are running this at 96% to replace spawner zombie villagers that spawn with zombies on our live server. And replacement of natural zombie villagers at 0%.
Next up is a mod to stop boat cheese (HarderMonsterBoats) by letting you control which hostile mobs get into boats, if they get out of boats when hit, and even if some will break boats.
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