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Nodeworks
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Nodeworks

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Programmable logistics and automation networks

Industrial
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Advanced Tech
Energy & Resource Systems
Automation & Processing
In-Game Programming
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NeoForge
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
nodeworks-0.9.2.jar
Authors
CurseForge
Modrinth

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About

Description

nodeworks
ModDex rating
A network-based automation and inventory management mod. Build autocrafting with Crafting CPUs and Processing Handlers, view network storage through Inventory Terminals, share recipes across dimensions with antennas, and debug everything from a built-in diagnostic tool. Every device is also programmable in Lua with a full in-game IDE, autocomplete, hover docs, and inline diagnostics for when you want to write custom logic.
crafting subnet in nodeworks

Features

  • Network controllers + nodes build up and connect networks
  • Inventory Terminals that let you view network storage from a single viewport (also has a portable version)
  • Autocrafting with Crafting CPU + Processing Sets + Instruction Sets: multiblock autocrafting with both vanilla recipes and custom handlers via Processing Handlers or custom written script handlers
  • Import/Export Chests: automatic intake and output between network storage and the world, with wireless transfer when paired with antennas
  • Antennas/Subnets: build automation networks that split into specialized subnets, each network is small and focused, and antennas let them share recipes across dimensions
  • Diagnostic Tool visualize network topology, crafting trees, jobs, and errors
  • In-game guidebook with interactive scenes
  • Lua Scripting Terminal with full IDE features: autocomplete, hover docs, inline diagnostics, syntax highlighting

Auto Crafting

To handle non-crafting table recipes you can use Processing Handlers or custom written scripts using network:handle

Above shows a Processing Handler create a micro-network (shown by yellow and orange striped lasers) which input items are inserted to Blue Storage Cards and output items are pulled from inventories with Red Storage Cards.

Scripting

Optionally you can use the Scripting Terminal to do everything for the power users out there. With modules to interact with your network and devices network. Scheduling tasks using scheduler. Create atomically shared variables using Variable devices, and plenty more. This mod was developed with scripting in mind first, unlock further possibilities with IO Cards and scripting to create complex automated farms and systems.

Import items to your network easily using preset types such as importer

importer code example

Create handlers for complex recipes for furnices/machines/etc.

processing set handler code

nodeworks title

ModDex rating

A network-based automation and inventory management mod. Build autocrafting with Crafting CPUs and Processing Handlers, view network storage through Inventory Terminals, share recipes across dimensions with antennas, and debug everything from a built-in diagnostic tool. Every device is also programmable in Lua with a full in-game IDE, autocomplete, hover docs, and inline diagnostics for when you want to write custom logic.

two nodeworks networks connected via antennas for autocrafting

Smelting subnet connected to a "main" network. Recipes are broadcasted and usable for autocrafting by the "main" network.

Features

  • Network controllers + nodes build up and connect networks
  • Inventory Terminals that let you view network storage from a single viewport (also has a portable version)
  • Autocrafting with Crafting CPU + Processing Sets + Instruction Sets: multiblock autocrafting with both vanilla recipes and custom handlers via Processing Handlers or custom written script handlers
  • Import/Export Chests: automatic intake and output between network storage and the world, with wireless transfer when paired with antennas
  • Antennas/Subnets: build automation networks that split into specialized subnets, each network is small and focused, and antennas let them share recipes across dimensions
  • Diagnostic Tool visualize network topology, crafting trees, jobs, and errors
  • In-game guidebook with interactive scenes
  • Lua Scripting Terminal with full IDE features: autocomplete, hover docs, inline diagnostics, syntax highlighting

Autocrafting

You can either use Processing Handlers to feed and pull from machines for non-crafting table recipes or script them yourself using the scripting terminal.Processing Handler creating a micro-network that pushes items into the top slot of a furnace and pulls from the bottom based on the channel color of the Storage Cards

Above shows a Processing Handler create a micro-network (shown by yellow and orange striped lasers) which input items are inserted to Blue Storage Cards and output items are pulled from inventories with Red Storage Cards.

Scripting

Optionally you can use the Scripting Terminal to do everything for the power users out there. With modules to interact with your network and devices network. Scheduling tasks using scheduler. Create atomically shared variables using Variable devices, and plenty more. This mod was developed with scripting in mind first, unlock further possibilities with IO Cards and scripting to create complex automated farms and systems.

Import items to your network easily using preset types such as importer

example code to import items from a barrel into your network storage

Create handlers for complex recipes for furnaces/machines/etc.

example code of a processing set handler

Screenshots

Gallery

  • Processing Handlers
    Processing Handlers Use Processing Handlers to push items into Blue Storage Cards and pull from Red Storage cards. This is how you can set up any complex recipe
  • Inventory Terminals
    Inventory Terminals Use inventory terminals to view and interact with your network's storage
  • Smelting Subnet
    Smelting Subnet Create flows for items to be imported and exported automatically to be processed by other networks using Import and Export Chests
  • Storage Cards
    Storage Cards Storage Cards can be used to filter items in your Network. You can filter by NBT Data, Stackables, Tags, Item IDs, and Regular Expressions
  • Breakers, Placers, and Users
    Breakers, Placers, and Users You can create devices such as the Breaker, Placer, and User to interact with the world and create automated systems
  • Import and Export Chests
    Import and Export Chests You can use import and export chests to push and pull items to/from Network Storage as well as bridge gaps between different networks
  • Crafting Trees
    Crafting Trees View a real time crafting tree while your crafting CPU works as well as see beforehand how an item would be crafted in your network using the Diagnostic Tool
  • Overheating Crafting CPU
    Overheating Crafting CPU Crafting CPU Components will generate heat and there's visual feedback for when it's too much
  • Inline Diagnostics
    Inline Diagnostics Inline diagnostics that give immediate feedback on potential errors before running a script
  • Link Crystal in Broadcast Antenna
    Link Crystal in Broadcast Antenna Placing link crystals in the top slot to link it with a broadcasting antenna
  • Real time Autocompletion
    Real time Autocompletion Yea the image quality is bad but it still showcases the autocompletion so you don't have to memorize everything
  • Card Programmer
    Card Programmer Copy card settings in bulk using the Card Programmer
  • Scripting Terminal
    Scripting Terminal
  • AutoCrafting Processing Handler
    AutoCrafting Processing Handler Autocraft complex recipes using the Processing Handler which establishes a new micro-network where Inputs are inserted into Blue Storage Cards and Outputs are pulled from Red Storage Cards
  • Craft Requesters
    Craft Requesters request batch of items to be crafted given a redstone signal
  • Storage Meters
    Storage Meters Use storage meters to track how many of an item is in your network and autocraft it back to the configured threshold. It also emits a redstone signal when below the target threshold in case you want to delegate the work to a Craft Requester on a subnet
  • Link Crystal in Broadcast Antenna
    Link Crystal in Broadcast Antenna Link networks together using link crystals which can be tuned with Broadcast Antennas in their GUI
  • Breakers, Placers, and Users
    Breakers, Placers, and Users You can create devices such as the Breaker, Placer, and User to interact with the world and create automated systems
  • Card Programmer
    Card Programmer Copy settings easily in bulk with the Card Programmer where you add a template card on the left and any card on the right gets its settings copied
  • Inventory Terminals
    Inventory Terminals View and interact with your network's storage by using the Inventory Terminal or its handheld variant
  • Visual Feedback
    Visual Feedback See Overheating elements of your Crafting CPU with smoke particles and red tinted components
  • Storage Meters
    Storage Meters Use storage meters to track how many of an item is in your network and autocraft it back to the configured threshold. It also emits a redstone signal when below the target threshold in case you want to delegate the work to a Craft Requester on a subnet
  • Inventory Terminal
    Inventory Terminal View and interact with your network's storage by using the Inventory Terminal or its handheld variant
  • Auto Smelting Item Flow
    Auto Smelting Item Flow Create flows for items to be imported and exported automatically to be processed by other networks using Import and Export Chests
  • Crafting Trees
    Crafting Trees Get a live view of your crafting CPUs crafting as well as preview a craft using the diagnostic tool to get a graphical overview of how an item is crafted in your network.
  • Scripting Terminal interface
    Scripting Terminal interface Using the scripting terminal you can interact with devices and cards in your network to create complex behavior and automated systems
  • Craft Requester
    Craft Requester request batch of items to be crafted given a redstone signal
  • Item Filtering
    Item Filtering Storage Cards can be used to filter items in your Network. You can filter by NBT Data, Stackables, Tags, Item IDs, and Regular Expressions
  • Autocompletion
    Autocompletion Real time autocompletion so you don't have to remember every little thing
  • Inline diagnostics
    Inline diagnostics Get real time feedback while you're typing with autocompletion and inline diagnostics to warn you before even running the script
  • Import and Export Chests
    Import and Export Chests You can use import and export chests to push and pull items to/from Network Storage as well as bridge gaps between different networks

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