Northbound

Quick rating

Northbound

No reviews yet

World generation based on realistic latitude-based climate zones!

World Gen Improvements
Mod Loaders
Datapack
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2 26.1

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Optional
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
northbound-0.2.2.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Overview

This is the MOD version of this project. The datapack version can be found here.

Northbound changes Minecraft's world generation to place biomes based on latitude (your position north or south of the spawn point), placing biomes into climate zones similar to the real world.

Top down map of a world generated using Northbound, showing colder biomes to the north and warmer biomes near the south.

Map of a world generated using Northbound, centered around the spawn point.

Typically, you'll spawn in a temperate biome such as plains or forest. As you move north, you'll eventually encounter some colder biomes such as dark forests and taigas, then finally, you'll reach the polar zone and come across snowy biomes.

Similarly, as you move south, you'll first travel through arid biomes such as deserts and badlands, then you'll reach the tropical zone filled with biomes such as jungles and mangrove swamps.

Climate Zone Common Biomes
Tropical Jungle, Savanna
Arid Desert, Badlands
Temperate Plains, Forest
Cold Taiga, Giant Tree Taiga
Polar Snowy Plains, Snowy Taiga

Notes

  • Most commonly, you'll spawn in a temperate biome, but sometimes you may not. Regardless though, you'll still find colder biomes going north and warmer biomes going south (you'll always spawn in the "Northern Hemisphere", except for extremely rare circumstances where a large ocean forces you to spawn far from 0, 0.)
  • It is possible for all vanilla biomes to generate, but their distribution is changed. Some biomes like deserts and flower forests are more common than in vanilla, others like savannas and dark forests are less common.
  • The climate zones repeat around every 16,000 blocks on the Z-axis (or 65,000 blocks when using large biomes).

Map showing the repetition of climate zones on the north/south axis.

Repetition of climate zones.

Compatibility

This mod is only supported for Minecraft versions 26.2, 1.21.1, and 1.20.1. Northbound works with all vanilla world types, including default, large biomes, and amplified.

Northbound is known to be compatible with:

  • Terralith
  • Biomes O' Plenty
  • Continents

Map demonstrating compatibility with Continents, showing continents and islands generated with Northbound's climate zones

Compatibility between Northbound and Continents.

Northbound is known to be incompatible with:

  • Tectonic
    • A compatibility patch is currently being developed.
  • Concurrent Chunk Management Engine (C2ME)
    • Ironically, this mod fixes a bug that Northbound relies on in order to be possible in vanilla.

Other world generation mods may or may not be compatible. In general, mods or datapacks that only add new biomes without changing terrain generation are likely to be compatible, while mods or datapacks that change terrain generation are most likely incompatible.

Overview

Northbound changes Minecraft's world generation to place biomes based on latitude (your position north or south of the spawn point), placing biomes into climate zones similar to the real world.

Top down map of a world generated using Northbound, showing colder biomes to the north and warmer biomes near the south.
Map of a world generated using Northbound, centered around the spawn point.

Typically, you'll spawn in a temperate biome such as plains or forest. As you move north, you'll eventually encounter some colder biomes such as dark forests and taigas, then finally, you'll reach the polar zone and come across snowy biomes.

Similarly, as you move south, you'll first travel through arid biomes such as deserts and badlands, then you'll reach the tropical zone filled with biomes such as jungles and mangrove swamps.

Climate Zone Common Biomes
Tropical Jungle, Savanna
Arid Desert, Badlands
Temperate Plains, Forest
Cold Taiga, Giant Tree Taiga
Polar Snowy Plains, Snowy Taiga

Notes

  • Most commonly, you'll spawn in a temperate biome, but sometimes you may not. Regardless though, you'll still find colder biomes going north and warmer biomes going south (you'll always spawn in the "Northern Hemisphere", except for extremely rare circumstances where a large ocean forces you to spawn far from 0, 0.)
  • It is possible for all vanilla biomes to generate, but their distribution is changed. Some biomes like deserts and flower forests are more common than in vanilla, others like savannas and dark forests are less common.
  • The climate zones repeat around every 16,000 blocks on the Z-axis (or 65,000 blocks when using large biomes).

Map showing the repetition of climate zones on the north/south axis.
Repetition of climate zones.

Compatibility

This datapack (which is also packaged as a mod) is only supported for Minecraft versions 26.2, 26.1, 1.21.1, and 1.20.1. Minecraft won't stop you from loading the datapack version for versions in between, but you can expect some things to not work properly. Northbound works with all vanilla world types, including default, large biomes, and amplified.

Northbound is known to be compatible with:

Map demonstrating compatibility with Continents, showing continents and islands generated with Northbound's climate zones
Compatibility between Northbound and Continents.

Northbound is known to be incompatible with:

Other world generation mods may or may not be compatible. In general, mods or datapacks that only add new biomes without changing terrain generation are likely to be compatible, while mods or datapacks that change terrain generation are most likely incompatible.

Screenshots

Gallery

  • World map banner
    World map banner Generated using seed 0 in v0.2.0
  • Temperate zone transitioning into arid zone
    Temperate zone transitioning into arid zone
  • Cold zone transitioning into polar zone
    Cold zone transitioning into polar zone
  • Arid zone transitioning into tropical zone
    Arid zone transitioning into tropical zone
  • Biomes O' Plenty compatibility
    Biomes O' Plenty compatibility

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Total Downloads
CurseForge
<1,000
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works