NsTut Endless

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NsTut Endless

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Allows customization or removes build height limits, enabling construction beyond vanilla restrictions.

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Forge
Fabric
Minecraft

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Type
Mod
Latest Version
endless-fabric-0.3.jar
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About

Description

Endless lets you build higher and dig deeper than ever before. Tired of hitting the build limit? With Endless, you control how tall your world can be — up to Y=8192 and down to Y=-4096.

Features

  • Extend Build Height — Set your own minimum and maximum build heights. Build towering skyscrapers reaching thousands of blocks into the sky, or dig deeper than the vanilla limit allows.
  • All Dimensions Supported — Works in the Overworld, Nether, and End simultaneously.
  • Compatible with Existing Worlds — Apply expanded build limits to worlds you already have.
  • Works with Forge and Fabric — Pick your loader, the mod works the same on both.
  • Waystones Compatible — Place waystone blocks anywhere within your expanded build range.
  • Void Damage at Boundary — Void damage triggers 64 blocks below your configured minimum, giving you safe space to build at the bottom of the world.

Configuration

After launching the game once with Endless installed, a config file is created at config/endless.json. Open it with any text editor to customize:

{
  "buildHeight": {
    "minBuildHeight": -64,
    "maxBuildHeight": 320
  }
}
  • minBuildHeight — Lowest Y-level you can place blocks (default: -64, minimum: -4096)
  • maxBuildHeight — Highest Y-level you can place blocks (default: 320, maximum: 8192)

Change the values to whatever range you want, save the file, and restart the game.

Example: Full Height

Want to unlock the full height range? Set both values to their extremes:

{
  "buildHeight": {
    "minBuildHeight": -4096,
    "maxBuildHeight": 8192
  }
}

Recommended Balanced Range

For a good balance of freedom and performance:

{
  "buildHeight": {
    "minBuildHeight": -512,
    "maxBuildHeight": 1024
  }
}

Limitations

  • Lighting range: Dynamic lighting updates (block light and sky light) are limited to y=-1024 to y=1024 to keep the game running smoothly. Blocks placed far outside this range may appear incorrectly lit. Natural light from the sky still reaches all heights.
  • Memory usage: Expanding the build height significantly increases memory usage. At maximum settings (Y=-4096 to 8192), each chunk allocates 768 sections instead of vanilla's 24. Allocate more RAM to Minecraft if using extreme settings.
  • World generation: Terrain generation respects vanilla height rules. Expanded build height gives you more buildable space, but world generation patterns remain unchanged below Y=-64 and above Y=320. Use tools like WorldEdit or datapacks for custom terrain.

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