NukaCraft: Fallout Mod
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Mod based on Fallout universe
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or enhances hostile creatures and enemies.
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Warning: This mod is in alpha stage! It has bugs and is not suitable for survival.
NukaCraft will bring some nuclear dust to the world of Minecraft. Power Armor, Weapons, Dangerous Wasteland Creatures and the ruthless wasteland itself.
Mod based on: Fallout 1-4, 76, New Vegas, Fallout mods and cut content.
Mod currently adds:
- Wasteland
- Food
- Plants
- Mobs
- Biomes
- Weapons
- Power armor
- Radiation system
Addons
When creating a world, you need to select the "Wasteland" world type in order to generate the mod's biomes.

NukaCraft
Warning: This mod is in alpha stage! It has bugs and is not suitable for survival.
NukaCraft will bring some nuclear dust to the world of Minecraft. Power Armor, Weapons, Dangerous Wasteland Creatures and the ruthless wasteland itself.
Mod based on: Fallout 1-4, 76, New Vegas, Fallout mods and cut content.
Has compatibility with CuriosAPI
Mod currently adds:
- Wasteland
- Food
- Plants
- Mobs
- Biomes
- Weapons
- Power armor
- Radiation system
When creating a world, you need to select the "Wasteland" world type in order to generate the mod's biomes.
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