Nullium

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Nullium

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A collection of many small server-side features

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Type
Mod
License
MIT License
Latest Version
Nullium 0.6.0
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About

Description

Nullium

A collection of many "small" server-side features

What is this mod about

As the text above says, this is just a collection of small server-side only features that we thought would be cool. Everything is configurable, so you can disable any of the features you don't want.

The Things in the mod

Holder Man Module:

  • Enderman can only place down block in the tag #enderman_placable. (Default is [#enderman_holdable])
  • When enderman spawn they have a chance to already be holding a block, which is determined by a loot table.

Blacksmith Module:

  • Changed how item repairing works:
    • Repair now doesn't add to Repair Cost data component.
    • A single repair item can repair a tool fully.
    • Repair cost is now calculated from tools material and all the enchantments it has. (This is highly configurable, through tags and the config file)
  • Chain armor can now be repaired with chains.
  • Most Vanilla tools, weapons and armor repair materials are now a tag. (This doesn't include things like the mace or shears)
  • Netherite equipment now is repaired with Netherite scrap instead of Netherite ingots. (Can be changed with a tag see the line above)

Mob Scaling Module:

  • Adds a big salmon and cod
  • 1/6 Squids will be a baby
  • Glow squid now always are 30% smaller
  • all of this applies to already existing mobs, meaning if you add this to a world made without nullium, the mobs will be re-scaled.
  • Any LivingEntity can be scaled with a config file. Check default config for more info.

Compostable Module:

  • Golden apples and carrots can now be composted, they will always adda layer to the composter
  • Composable items now can be added through the config file, this also allows you to override vanilla chances
  • Existing compostable items can be removed via the config

Miscellaneous features:

  • Stackable potions, non throwable potions stack to 16
  • Glow Berries now give you the glowing status effect
  • Cakes can be picked up if they have no bites takes from them
  • Upgrade Smiting Templates now can be gotten from piglin bartering (The chance is about 1 per 3.3 stacks of gold ingots)
  • Copper bulbs now work how they did in snapshots, meaning they have a one game tick delay
  • Eyes of Ender can be used in The End to find End Cities (Will be removed in the future)
  • Sugarcane can be planted on blocks in tag #cane_support (Default is [#dirt, #sand])
  • Sugarcane can be placed next to blocks in tag #cane_hydration (Default is [ice, frosted_ice]) And next to liquids in the tag #cane_hydration (Default is [#water])
  • Wither rose can be planted on any block in tag #wither_rose_support (Default is [#dirt, #sand, netherrack, soul_sand, soul_soil])
  • Buttons and leavers (WallMountedBlock's) can be placed on top of blocks in the tag #support/small/bottom ( Default is [#walls, #fences]) And bellow the blocks in the tag #support/small/top (Default is [#walls, #fences])

Commands:

  • /Nullium reload
    • This command will reload the all the module config files. This is useful because it means you don't have to restart the game. Unlike other mods which don't do this. >:)

Nullium Logo

A collection of many "small" server-side features

What is this mod about

As the text above says, this is just a collection of small server-side only features that we thought would be cool. Everything is configurable, so you can disable any of the features you don't want.

The Things in the mod

Holder Man Module:

  • Enderman can only place down block in the tag #enderman_placable. (Default is [#enderman_holdable])
  • When enderman spawn they have a chance to already be holding a block, which is determined by a loot table.

Blacksmith Module:

  • Changed how item repairing works:
    • Repair now doesn't add to Repair Cost data component.
    • A single repair item can repair a tool fully.
    • Repair cost is now calculated from tools material and all the enchantments it has. (This is highly configurable, through tags and the config file)
    • Chain armor can now be repaired with chains.
    • Most Vanilla tools, weapons and armor repair materials are now a tag. (This doesn't include things like the mace or shears)
    • Netherite equipment now is repaired with Netherite scrap instead of Netherite ingots. (Can be changed with a tag see the line above)

Mob Scaling Module:

  • Adds a big salmon and cod
  • 1/6 Squids will be a baby
  • Glow squid now always are 30% smaller
  • all of this applies to already existing mobs, meaning if you add this to a world made without nullium, the mobs will be re-scaled.
  • Any LivingEntity can be scaled with a config file. Check default config for more info.

Compostable Module:

  • Golden apples and carrots can now be composted, they will always adda layer to the composter
  • Composable items now can be added through the config file, this also allows you to override vanilla chances
  • Existing compostable items can be removed via the config

Miscellaneous features:

  • Stackable potions, non throwable potions stack to 16
  • Glow Berries now give you the glowing status effect
  • Cakes can be picked up if they have no bites takes from them
  • Upgrade Smiting Templates now can be gotten from piglin bartering (The chance is about 1 per 3.3 stacks of gold ingots)
  • Copper bulbs now work how they did in snapshots, meaning they have a one game tick delay
  • Eyes of Ender can be used in The End to find End Cities (Will be removed in the future)
  • Sugarcane can be planted on blocks in tag #cane_support (Default is [#dirt, #sand])
  • Sugarcane can be placed next to blocks in tag #cane_hydration (Default is [ice, frosted_ice]) And next to liquids in the tag #cane_hydration (Default is [#water])
  • Wither rose can be planted on any block in tag #wither_rose_support (Default is [#dirt, #sand, netherrack, soul_sand, soul_soil])
  • Buttons and leavers (WallMountedBlock's) can be placed on top of blocks in the tag #support/small/bottom ( Default is [#walls, #fences]) And bellow the blocks in the tag #support/small/top (Default is [#walls, #fences])

Commands:

  • /Nullium reload
    • This command will reload the all the module config files. This is useful because it means you don't have to restart the game. Unlike other mods which don't do this. >:)

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Screenshots

Gallery

  • Glow berries make you glow!
    Glow berries make you glow! Glow berries make you glow! You will have to trust me on this one, as I'm too lazy to make a GIF.
  • Smiting in the nether
    Smiting in the nether Smiting in the nether Here you can see that the Blacksmith modules does in fact work
  • The warped or crimson, you must chose...
    The warped or crimson, you must chose... The warped or crimson, you must chose... Showing off how u can place buttons on fences
  • fence
    fence fence, The funky thing you can now do whit leavers and buttons
  • Squids and there different sizes
    Squids and there different sizes Squids and there different sizes
  • Big Salmon
    Big Salmon Big Salmon (Not to scale)
  • The warped or crimson, you must chose...
    The warped or crimson, you must chose... Showing off how u can place buttons on fences
  • Glow berries make you glow!
    Glow berries make you glow! You will have to trust me on this one, as I'm too lazy to make a GIF.
  • Smiting in the nether
    Smiting in the nether Here you can see that the Blacksmith modules does in fact work
  • Squids and there different sizes
    Squids and there different sizes
  • fence
    fence The funky thing you can now do whit leavers and buttons
  • Big Salmon
    Big Salmon (Not to scale)

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