Ost Overhaul

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Ost Overhaul

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Adds fully customizable dynamic music that will play depending on the situation, also makes music stop when a music disc starts playing

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Minecraft

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Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
MIT License
Latest Version
OstOverhaul 0.2.6 (1.19.4)
Authors
CurseForge
Modrinth

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Description

 

Join the discord for any suggestions/to see progress on updates/new mods/ etc. 

fabric api

 (Not the forge version though)


Same as before but now fully configable for 1.18 check out the wiki and you can join the discord for help as always, thank you <3



Adds 15+ soundtracks made by the community that will play dynamically depending on the situation, music also stops if a disc starts playing.

(credit to ToastDot.39 for making the mod icon <3)
 
Additionally, this mod adds 2 music discs:
Weird Realm - ToastDot.39 which can be obtained through end city chests
Shock - maplemickey which can be obtained when lightning strikes any music disc

Currently, there are 2 structures that play music when you enter them:
The strongholds play As above, So below - Musical Moe
While the bastion remnants play Remnant - Terraainn
As for when it's cold/ snowing:
One of these  seven tracks play:
When you're underground one of these 6 tracks play:
 
Additionally voide - solunary plays in the end
And 814 - qwaston plays in the overworld
 
And Prophet - Firch plays in the nether (On Warped Forest Biomes)
 
Vanilla music plays as always.

It works on the client but if you want it to react to structures, you need to have it installed on the server as well. (don't worry about this if you're gonna play singleplayer)

 
PLEASE NOTE THAT THE MUSIC FEATURED IN THIS MOD DOES NOT COME WITH THE LICENSE THAT THE MOD USES, IF YOU WANT TO USE THEM OUTSIDE OF THIS MOD, CONTACT THE COMPOSERS!

Also I will make it data-driven when I have the time

https://youtu.be/-7xj6RdiHY0

Join the discord for any suggestions/to see progress on updates/new mods/ etc. 
fabric api

 (Not the forge version though)


Same as before but now fully configable for 1.18 check out the wiki and you can join the discord for help as always, thank you <3

Adds 15+ soundtracks made by the community that will play dynamically depending on the situation, music also stops if a disc starts playing.

(credit to ToastDot.39 for making the mod icon <3)
 
Additionally, this mod adds 2 music discs:
Weird Realm - ToastDot.39 which can be obtained through end city chests
Shock - maplemickey which can be obtained when lightning strikes any music disc

Currently, there are 2 structures that play music when you enter them:
The strongholds play As above, So below - Musical Moe
While the bastion remnants play Remnant - Terraainn

 

As for when it's cold/ snowing:
One of these  seven tracks play:

 

When you're underground one of these 6 tracks play:
 
Additionally voide - solunary plays in the end

 

 

And 814 - qwaston plays in the overworld
 
And Prophet - Firch plays in the nether (On Warped Forest Biomes)
 
Vanilla music plays as always.

It works on the client but if you want it to react to structures, you need to have it installed on the server as well. (don't worry about this if you're gonna play singleplayer)

 
PLEASE NOTE THAT THE MUSIC FEATURED IN THIS MOD DOES NOT COME WITH THE LICENSE THAT THE MOD USES, IF YOU WANT TO USE THEM OUTSIDE OF THIS MOD, CONTACT THE COMPOSERS!

Also I will make it data-driven when I have the time

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~330,000
Total Downloads
CurseForge
~85,000
Modrinth
~250,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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