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PA9's Texture Builder (Neoforge Port)
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Automatic block variation while you build — no hotbar cycling required.
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(THIS MOD WAS NOT MADE BY ME, THE ORIGINAL MOD WAS MADE BY PA9 AND IS BELOW)
https://modrinth.com/mod/texture-builder
This is a client side mod originally made for fabric that i ported to Neoforge. So i suggest that you check out the original mod page.
Automatic block variation while you build — no hotbar cycling required.
Tired of stopping mid-build to swap hotbar slots just to keep your stone bricks looking natural? Texture Builder toggles on a weighted random selection that silently swaps your active slot right before each placement — 70% Stone Bricks, 20% Mossy, 10% Cracked, whatever blend you want and leaves it selected, so you can always see which block you just placed. You place blocks exactly like normal; the variation just happens.
- Weighted random placement — Set a weight (0–100) per hotbar slot and Texture Builder normalizes them proportionally, so you get a natural, controllable mix instead of a rigid cycle.
- Zero-interruption swapping — Each placement switches to the chosen slot just before the block goes down, sending the exact packets a manual player would — no custom payloads, works in single-player and on vanilla servers. Prefer your selection to snap back afterwards? Set restore_slot_after_placement = true in the config.
- Live "Eff. %" feedback — The config screen shows each slot's real resulting share as you adjust sliders, so you always know exactly what you're building with.
- Auto-restock via Pick Block — When a pooled slot runs dry, Texture Builder fires your Pick Block keybind aimed at the block you just placed to restock it — instant in creative, pulled from your inventory in survival.
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