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Particle Storm
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Uses a Bedrock Edition JSON format for particle effects.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Particle Storm
Particle effects are one of the unsung heroes of Minecraft. From smoke effects to magic spells, from falling leaves to bubbles coming out of a fish's mouth… all of these effects are possible thanks to the magic of particles.
Particle Storm refactores most of the particle functions of Bedrock Edition. Now you can easily create particle effects by resource pack.
You can check details at here, or create your particles at here.
Also notes that there are some difference between Bedrock Edition and Java Edition, so you should check them at Wiki.
There's also a compatibility with GeckoLib, if you defined any locators in your model, and used them in your animation, the particle will add to world and bounding to your entity/block
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maven {
name "magicTeam MavenReleases"
url "https://maven.confluence.ink/releases"
}
implementation "org.mesdag:ParticleStorm:<version>"
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