ParticleGenerator

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ParticleGenerator

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Adds Particle Generator block

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Forge
NeoForge
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
ParticleGenerator-FABRIC-26.2-1.2.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

About

ParticleGenerator is a Minecraft mod created mainly for builders and mapmakers. It adds Particle Generator block into the game.

Particle Generator block is highly customisable and using it is much more convenient and efficient than using command blocks. It allows you to generate multiple particles from one block and set generated particles position and speed randomization.

Usage

Commands

/pgen show - Shows edges of Particle Generators

/pgen hide - Hides edges of Particle Generators

/pgen info - Displays information about mod

/pgen help - Displays the help message

Particle Generator block states

position=[center(default)/top/bottom] - determines position of particles generation

Particle Generator NBT tags

>Particles:[{...}] - list of compounds:

>>id:"" - particle id

>>Motion:[x,y,z] - particle velocities [blocks/tick] (in most cases)

>>MotionRand:[x,y,z] - randomization of "Motion" values

>>PositionOffset:[x,y,z] - offset of particle positions

>>PositionRand:[x,y,z] - randomization of particle positions

>>Interval:int - interval between particles [ticks]

>>Probability:double - probability of particle spawning

>>ParticleCount:int - number of particles when spawned

>>ParticleMaxCount:int - maximum number of particles

>>SignalMin:int - minimal redstone signal to activate particle

>>SignalMax:int - maximal redstone signal to activate particle

>>AdditionalTags:{} - additional tags (like block id)

>UseAnimateTick:bool - spawn particles on animateTick

*For position and motion, random value is in range from val-(rand/2) to val+(rand/2).

*For particle count, random value is in range from ParticleCount to ParticleMaxCount.

*By default UseAnimateTick tag is set to false. That means particles will try to spawn every tick and their spawn rate can be manipulated using Interval and Propability tags. When set to true particles will try to spawn when animateTick method is called. This will allow you to recreate particle spawn rate of for example torches and many other blocks that uses animateTick to spawn particles.

*If you want to spawn particles that require additional block or item ID (like block particle) add tag AdditionalTags:{id:"some_block_id"} .

Useful Minecraft BlockItem NBT tags (pre-1.20.5)

>BlockStateTag:{} - specifies block states

>BlockEntityTag:{} - specifies block NBT tags

Useful Minecraft BlockItem data components (1.20.5+)

>block_state:{...} - specifies block states

>block_entity_data:{id:"pgen:particle_generator",...} - specifies block NBT tags

Tips

You can find list of particles with its IDs on https://minecraft.wiki/w/Particles_(Java_Edition)

If you want to copy Particle Generator block (with NBT data) hold control key when pressing MMB.

Examples

Simple smoke Particle Generator

Using a /setblock: /setblock ~ ~ ~ pgen:particle_generator{Particles:[{id:"smoke"}],UseAnimateTick:true}

Using a /give: /give @p pgen:particle_generator{BlockEntityTag:{Particles:[{id:"smoke"}],UseAnimateTick:true}}

Particle Generator like campfire

Using a /setblock: /setblock ~ ~ ~ pgen:particle_generator[position=bottom]{Particles:[{id:"campfire_cosy_smoke",Motion:[0.0,0.07,0.0],PositionRand:[0.67,0.0,0.67],ParticleCount:2,ParticleMaxCount:3,Probability:0.11}]}

Using a /give: /give @p pgen:particle_generator{BlockStateTag:{position:"bottom"},BlockEntityTag:{Particles:[{id:"campfire_cosy_smoke",Motion:[0.0,0.07,0.0],PositionRand:[0.67,0.0,0.67],ParticleCount:2,ParticleMaxCount:3,Probability:0.11}]}}

You can easily get these commands by using /pgen help and use them as a template.

About

ParticleGenerator is a Minecraft mod created mainly for builders and mapmakers. It adds Particle Generator block into the game.

Particle Generator block is highly customisable and using it is much more convenient and efficient than using command blocks. It allows you to generate multiple particles from one block or set generated particles position and speed randomization.

Usage

Commands

/pgen show - Shows edges of Particle Generators
/pgen hide - Hides edges of Particle Generators
/pgen info - Displays information about mod
/pgen help - Displays the help message with 

Particle Generator block states

position=[center(default)/top/bottom] - determines position of particles generation

Particle Generator NBT tags

Particles:[{...}] - list of compounds:
  id:"" - particle id
  Motion:[x,y,z] - particle velocities [blocks/tick] (in most cases)
  MotionRand:[x,y,z] - randomization of "Motion" values
  PositionOffset:[x,y,z] - offset of particle positions
  PositionRand:[x,y,z] - randomization of particle positions
  Interval:int - interval between particles [ticks]
  Probability:double - probability of particle spawning
  ParticleCount:int - number of particles when spawned
  ParticleMaxCount:int - maximum number of particles
  SignalMin:int - minimal redstone signal to activate particle
  SignalMax:int - maximal redstone signal to activate particle
  AdditionalTags:{} - additional tags (like block id)
UseAnimateTick:bool - spawn particles on animateTick

*For position and motion, random value is in range from val-(rand/2) to val+(rand/2).

*For particle count, random value is in range from ParticleCount to ParticleMaxCount.

*By default UseAnimateTick tag is set to false. That means particles will try to spawn every tick and their spawn rate can be manipulated using Interval and Propability tags. When set to true particles will try to spawn when animateTick method is called. This will allow you to recreate particle spawn rate of for example torches and many other blocks that uses animateTick to spawn particles.

*If you want to spawn particles that require additional block or item ID (like block particle) add tag AdditionalTags:{id:"some_block_id"}.

Useful Minecraft BlockItem NBT tags (pre-1.20.5)

BlockStateTag:{...} - specifies block states
BlockEntityTag:{...} - specifies block NBT tags

Useful Minecraft BlockItem data components (1.20.5+)

block_state:{...} - specifies block states
block_entity_data:{id:"pgen:particle_generator",...} - specifies block NBT tags

Tips

You can find list of particles with its IDs on https://minecraft.wiki/w/Particles_(Java_Edition)

If you want to copy Particle Generator block (with NBT data) hold control key when pressing MMB.

Examples

Simple smoke Particle Generator

Using /setblock: /setblock ~ ~ ~ pgen:particle_generator{Particles:[{id:"smoke"}],UseAnimateTick:true}

Using /give (pre-1.20.5): /give @p pgen:particle_generator{BlockEntityTag:{Particles:[{id:"smoke"}],UseAnimateTick:true}}

Using /give (1.20.5+): /give @p pgen:particle_generator[block_entity_data={id:"pgen:particle_generator",Particles:[{id:"smoke"}],UseAnimateTick:true}]

Particle Generator like campfire

Using /setblock: /setblock ~ ~ ~ pgen:particle_generator[position=bottom]{Particles:[{id:"campfire_cosy_smoke",Motion:[0.0,0.07,0.0],PositionRand:[0.67,0.0,0.67],ParticleCount:2,ParticleMaxCount:3,Probability:0.11}]}

Using /give (pre-1.20.5): /give @p pgen:particle_generator{BlockStateTag:{position:"bottom"},BlockEntityTag:{Particles:[{id:"campfire_cosy_smoke",Motion:[0.0,0.07,0.0],PositionRand:[0.67,0.0,0.67],ParticleCount:2,ParticleMaxCount:3,Probability:0.11}]}}

Using /give (1.20.5+): /give @p pgen:particle_generator[block_state={position:bottom},block_entity_data={id:"pgen:particle_generator",Particles:[{id:"campfire_cosy_smoke",Motion:[0.0,0.07,0.0],PositionRand:[0.67,0.0,0.67],ParticleCount:2,ParticleMaxCount:3,Probability:0.11}]}]

You can easily get these commands by using /pgen help and use them as a template.

Screenshots

Gallery

  • Example 2
    Example 2
  • Example 1
    Example 1
  • Simple smoke Particle Generator
    Simple smoke Particle Generator
  • Campfire-like Particle Generator
    Campfire-like Particle Generator

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