Mod
PartiCull: Particle Fix
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Dynamically adjusts particle effects based on FPS to keep gameplay smooth.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Enhances game performance and optimizes resource usage.
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PartiCull is a client-side mod that dynamically reduces particle spawn during FPS drops and restores it when performance recovers. In heavy particle scenarios, it can significantly improve both FPS and frame time while keeping normal gameplay visuals mostly intact.
🎮Tests:
Extreme particle load showcase:
⬇
Typical gameplay conditions:
📊 Stats
| Scenario | Particles | FPS (OFF → ON) | Frame Time (OFF → ON) |
|---|---|---|---|
| Ultra Heavy | ~50,000 | 36.9 → 62.1 (+68%) | 27.1 → 16.1 ms (-41%) |
| Heavy | ~10,000 | 54.9 → 75.1 (+37%) | 18.2 → 13.3 ms (-27%) |
| Moderate | ~4,000 | 69.9 → 82.0 (+17%) | 14.3 → 12.2 ms (-15%) |
| Light | ~850 | 105.5 → 108.8 (+3%) | 9.5 → 9.2 ms (-3%) |
| Idle | ~150 | 116 → 119 (+3%) | 8.6 → 8.4 ms (-2%) |
Scenarios explained:
Ultra Heavy — Massive TNT explosions, extreme particle spam, or multiple heavy particle sources stacked together.
Heavy — Exploring the Nether or other particle-dense areas, especially with many ambient effects active at once.
Moderate — Regular gameplay with noticeable weather, smoke, fire, or other overlapping particle sources nearby.
Light — Typical overworld survival gameplay with only light particle activity.
Idle — Standing still in a quiet area with little to no nearby particle activity.
Tested on vanilla Minecraft 1.20.1, no shaders, no other performance mods. Results may vary depending on hardware, settings, and modpack.
What is Frame Time (FT)?
Frame time is how many milliseconds your PC needs to render one frame. Lower is better.
FPS shows the average, but frame time shows actual per-frame responsiveness. For example, dropping from 27.1 ms to 16.1 ms means each frame is rendered much faster, which usually feels smoother and reduces visible stutter.
Why use PartiCull?
PartiCull is designed as a set-it-and-forget-it solution. It helps most when particle count suddenly spikes, without requiring you to constantly switch between vanilla particle settings.
You can still adjust the behavior in the in-game config, including your preferred target FPS and how aggressively the mod should react.
Client-side only
Use it in singleplayer or on any server you join. No server install required.
Keep your FPS high in particle chaos.
✨✨✨
The mod constantly watches your game's performance. When it detects a dip in your framerate, it intelligently removes particles to keep things smooth, then instantly brings them back when performance is stable.
PartiCull is a set-it-and-forget-it solution, especially in chaotic situations like rain, potion fights, or other particle-heavy scenarios. If you like to improve your experience, you can use the in-game config to set your preferred FPS target. Best of all, it's a client-side mod, which means you can use it in your single-player worlds or on any server you join, no questions asked.
How to open the settings:
- Just follow this path: Esc → Mods → Select PartiCull → Config.
- You'll see three simple options inside.
- Quick tip: it's best to leave the Target FPS setting alone, as it automatically syncs with your monitor.
🎮Tests:
🎥PartiCull In Action: Real-Time FPS Demonstration:🎥
🎥 Video Showcase:🎥
⚙️ Why sacrifice particles when you can have both? Beauty + performance = PartiCull. ⚙️
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