Passive Shield

Quick rating

Community listing page, reviews here may not be monitored by the author.

Passive Shield

By SerilumOwner

No reviews yet

🛡 The shield is hidden and provides protection passively when held idle in the offhand.

Mod Loaders
Minecraft
26.3 26.2

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Passive Shield is a configurable mod which makes some changes to the shield mechanics. When a shield is held in the offhand and not in use, it will not be rendered. Whenever the player right-clicks to raise the shield, it will be shown again. When the shield is not raised, it will still negate some damage. By default 33% extra negation, but this can be changed in the config file.

The shield provides the same passive protection when held idle in the main hand.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Client Bundle
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

hideShieldWhenNotInUse  default true
When enabled, the shield will be hidden unless a player presses right-click.

passiveShieldPercentageDamageNegated  default 0.3333, min 0.0, max 1.0
The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.




Showcase

The shield is hidden when held in the offhand until raised:



The default damage without a shield:

 

The shield passively negating damage when not raised in the offhand:



The shield passively negating damage when not raised in the mainhand:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


curseforge.svg modrinth.svg patreon.svg youtube.svg

Requires the library mod Collective (Fabric) and the Fabric API.



Passive Shield is a configurable mod which makes some changes to the shield mechanics. When a shield is held in the offhand and not in use, it will not be rendered. Whenever the player right-clicks to raise the shield, it will be shown again. When the shield is not raised, it will still negate some damage. By default 33% extra negation, but this can be changed in the config file.

The shield provides the same passive protection when held idle in the main hand.


Configurable: ( how do I configure? )
hideShieldWhenNotInUse (default = true): When enabled, the shield will be hidden unless a player presses right-click.
passiveShieldPercentageDamageNegated (default = 0.3333, min 0.0, max 1.0): The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.


GIFs:
The shield is hidden when held in the offhand until raised:

a.webp



The default damage without a shield:

b.webp

 

The shield passively negating damage when not raised in the offhand:

c.webp



The shield passively negating damage when not raised in the mainhand:

d.webp


------------------

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Passive Shield is a configurable mod which makes some changes to the shield mechanics. When a shield is held in the offhand and not in use, it will not be rendered. Whenever the player right-clicks to raise the shield, it will be shown again. When the shield is not raised, it will still negate some damage. By default 33% extra negation, but this can be changed in the config file.

 

The shield provides the same passive protection when held idle in the main hand.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Client Bundle
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

hideShieldWhenNotInUse  default true
When enabled, the shield will be hidden unless a player presses right-click.

passiveShieldPercentageDamageNegated  default 0.3333, min 0.0, max 1.0
The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.




Showcase

The shield is hidden when held in the offhand until raised:

Show Spoiler



The default damage without a shield:

Show Spoiler

 

The shield passively negating damage when not raised in the offhand:

Show Spoiler



The shield passively negating damage when not raised in the mainhand:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!