Passive Shield

Quick rating

Passive Shield

No reviews yet

🛡 The shield is hidden and provides protection passively when held idle in the offhand.

No Theme
No Genre
Combat Focused
QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Either Side, Better on Both

Works on the client or the server alone, but does more when on both.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-3.9 | Passive Shield
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Passive Shield is a configurable mod which makes some changes to the shield mechanics. When a shield is held in the offhand and not in use, it will not be rendered. Whenever the player right-clicks to raise the shield, it will be shown again. When the shield is not raised, it will still negate some damage. By default 33% extra negation, but this can be changed in the config file.

The shield provides the same passive protection when held idle in the main hand.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Client Bundle
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

hideShieldWhenNotInUse  default true
When enabled, the shield will be hidden unless a player presses right-click.

passiveShieldPercentageDamageNegated  default 0.3333, min 0.0, max 1.0
The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.




Showcase

The shield is hidden when held in the offhand until raised:



The default damage without a shield:

 

The shield passively negating damage when not raised in the offhand:



The shield passively negating damage when not raised in the mainhand:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube

About the mod

Passive Shield is a configurable mod which makes some changes to the shield mechanics. When a shield is held in the offhand and not in use, it will not be rendered. Whenever the player right-clicks to raise the shield, it will be shown again. When the shield is not raised, it will still negate some damage. By default 33% extra negation, but this can be changed in the config file.

 

The shield provides the same passive protection when held idle in the main hand.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's Client Bundle
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

hideShieldWhenNotInUse  default true
When enabled, the shield will be hidden unless a player presses right-click.

passiveShieldPercentageDamageNegated  default 0.3333, min 0.0, max 1.0
The percentage of damage that will be negated when a player is hit while holding a shield that's not held high.




Showcase

The shield is hidden when held in the offhand until raised:

Show Spoiler



The default damage without a shield:

Show Spoiler

 

The shield passively negating damage when not raised in the offhand:

Show Spoiler



The shield passively negating damage when not raised in the mainhand:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

6.9m
Total Downloads
CurseForge
5.6m
Modrinth
1.3m
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works