Paths

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Paths

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configurable paths to help or hinder the player

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Player Movement
QoL & Tweaks
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Minecraft

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Latest Version
Paths-1.7.1.jar

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Description

  1. Paths lets you choose blocks that will change players' movement speed as they walk over them. Create grass paths between villages with little effort for a small to moderate speed boost, or go all out and make a path out of uncommon blocks for a far greater boost!
  2.  
  3. Want to slow players down? You can do that too. You can even hide some speed-affecting blocks underground and they'll still work up to a certain distance!
  4.  
  5. Paths comes preconfigured with relatively well-balanced settings for over 500 blocks from Minecraft, TerraFirmaCraft (1.12), the Debarked mod, and the Debarked TFC add-on, and you can add, remove, or modify any blocks as you see fit.
  6.  
  7. Configuration settings walkthrough:
  8.  
  9. "0.5,4,false": {
  10. "minecraft:dirt": [2],
  11. "minecraft:mycelium":[]
  12. }
  13.  
  14. (Note: you're not limited to using only the predefined categories! You can make all new ones, or just tweak the existing ones, E.G. by changing "0.5" in the example above to "0.25" or anything else you see fit.)
  15.  
  16. >0.5 - Blocks in this group will multiply players' movement speed by 0.5, effectively slowing them down to 50% speed as they walk over these blocks.
  17.  
  18. >4 - This effect extends upward 4 blocks, allowing these blocks to be buried somewhat deep underground and still affect players above them.
  19.  
  20. >false - This effect does *not* require line of sight to activate, so blocks in this category can be buried underground and still affect players above them. The block farthest away from players will be the one that takes priority, so you can hide movement speed reducing block traps, which mostly use squishier blocks by default like mycelium and slime blocks, underneath much harder blocks to break through, like obsidian, and players who walk over this block combination will be slowed down, rather than sped up.
  21.  
  22. >"minecraft:dirt": [2] - This effect will only apply to dirt which has a metadata of 2 specifically, which is podzol. Regular dirt will not be affected.
  23.  
  24. >"minecraft:mycelium":[] - This effect will apply to mycelium with any and all metadata values.

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