Community listing page, reviews here may not be monitored by the author.
Peaceful Monsters
No reviews yet
Allows monsters to spawn in peaceful (they won't attack)!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Peaceful Monsters allows hostile mobs like Zombies, Skeletons, Spiders, and more to spawn when your world's difficulty is set to Peaceful. This is achieved by altering some values in Minecraft's vanilla code via Mixins from SpongePowered.
Some examples of this include:
- Redirecting the difficulty checked by spawners to never be Peaceful, so they are always enabled
- Injecting into the attack goals used by mobs and monsters to disallow attacking in Peaceful
Peaceful Monsters allows hostile mobs like Zombies, Skeletons, Spiders, and more to spawn when your world's difficulty is set to Peaceful. This is achieved by altering some values in Minecraft's vanilla code via Mixins from SpongePowered.
Some examples of this include:
- Redirecting the difficulty checked by spawners to never be Peaceful, so they are always enabled
- Injecting into the melee attack goal used by mobs and monsters to disallow attacking in Peaceful
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources