Pepsi's More Professions
No reviews yet
Actually, more villager professions!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features content that solely expands on Vanilla mechanics and gameplay.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Includes systems for trading and managing economies.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Ever wanted more villager professions? Maybe tried asking a villager nicely to start selling something you wanted? With More Professions, you can get 'more professions' and unlock a whole new frontier in villager trading. Its vanilla styled enough to be used in all gamemodes, like Skyblock for example.
I made this because I could not find anything like it. Most custom villager data packs just spawned in random villagers with fixed trades in villages. But I didn't want that. I wanted to be able to level up and unlock more trades like an actual profession. I wanted randomly assigned trades. I wanted it to feel like it was just a vanilla profession.
I wanted to be able to enjoy the all-time-favorite activity of trade re-rolling by breaking their work block over and over to get that perfect trade. It just wasn't vanilla enough for me. And I'm a perfectionist, so that won't do. This actually brings more professions and not just another random spawning npc mod.
Introducing More Professions. Not much more to say on why, so let's talk about what and how.
The what
This mod brings over 350 new randomized trades across all added professions.
What professions have been added?
- Redstoner (Redstone Block)
- Lumber Jack (Wooden Axe)
- Miner (Wooden Pickaxe)
- Hunter (Wooden Sword)
- Beekeeper (Honeycomb)
- Explorer (Compass)
Got an idea? Hit me up on Discord! (pepsied)
How does the trade randomizer work?
Exactly like vanilla Minecraft trading. At each trading level you get 2 trades from a random pool from that level. In More Professions, each level/pool has a maximum (currently) of 6 trades. And there are 5 levels/pools. Which means 30 base trades.
This means that in order to get certain items, you will have to level up your villager. Re-rolling only re-rolls the current levels pool of trades, and it can't be done after trading has begun; exactly how Minecraft does it.
But what about trades from the Lumber Jack? Will I only be able to trade in one wood type?
Not a chance. If the item in the trade has variants, there is a high chance its randomized. Even outside of the Lumber Jack, such as the Beekeeper's flower trade, or the Redstoner's button/pressure plates/sculk sensors. You will get fair variation.
The how
How do I 'encourage' a villager to become a custom profession? Very simply place a fletching table down with an item frame on top of it holding the item that determines the profession. For example, if you wanted a redstoner profession, you'd place a redstone block inside the item frame that's on top of the fletching table.
Like this: 
You can re-roll the trades by breaking and replacing the item in the item frame. Convenient!
Got a profession request or feedback? Send me a message on Discord (pepsied). Don't worry, I'm easy-going.
Please check out my other mods
Looking for the datapack versions?
Ever wanted more villager professions? Maybe tried asking a villager nicely to start selling something you wanted? With More Professions, you can get 'more professions' and unlock a whole new frontier in villager trading. Its vanilla styled enough to be used in all gamemodes, like Skyblock for example.
I made this because I could not find anything like it. Most custom villager data packs just spawned in random villagers with fixed trades in villages. But I didn't want that. I wanted to be able to level up and unlock more trades like an actual profession. I wanted randomly assigned trades. I wanted it to feel like it was just a vanilla profession.
I wanted to be able to enjoy the all-time-favorite activity of trade re-rolling by breaking their work block over and over to get that perfect trade. It just wasn't vanilla enough for me. And I'm a perfectionist, so that won't do. This actually brings more professions and not just another random spawning npc mod.
Introducing More Professions. Not much more to say on why, so let's talk about what and how.
The what
This mod brings over 350 new randomized trades across all added professions.
What professions have been added?
- Redstoner (Redstone Block)
- Lumber Jack (Wooden Axe)
- Miner (Wooden Pickaxe)
- Hunter (Wooden Sword)
- Beekeeper (Honeycomb)
- Explorer (Compass)
Got an idea? Hit me up on Discord! (pepsied)
How does the trade randomizer work?
Exactly like vanilla Minecraft trading. At each trading level you get 2 trades from a random pool from that level. In More Professions, each level/pool has a maximum (currently) of 6 trades. And there are 5 levels/pools. Which means 30 base trades.
This means that in order to get certain items, you will have to level up your villager. Re-rolling only re-rolls the current levels pool of trades, and it can't be done after trading has begun; exactly how Minecraft does it.
But what about trades from the Lumber Jack? Will I only be able to trade in one wood type?
Not a chance. If the item in the trade has variants, there is a high chance its randomized. Even outside of the Lumber Jack, such as the Beekeeper's flower trade, or the Redstoner's button/pressure plates/sculk sensors. You will get fair variation.
The how
How do I 'encourage' a villager to become a custom profession? Very simply place a fletching table down with an item frame on top of it holding the item that determines the profession. For example, if you wanted a redstoner profession, you'd place a redstone block inside the item frame that's on top of the fletching table.
Like this: 
You can re-roll the trades by breaking and replacing the item in the item frame. Convenient!
Got a profession request or feedback? Send me a message on Discord (pepsied). Don't worry, I'm easy-going.
Please check out my other mods
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources