Perimeter
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A technical mod Forge 1.20.1 that adds security systems.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Mechanics and features that improve on the Vanilla redstone system, from QoL to compact circuit substitutes.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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PERIMETER - Mod for Minecraft Forge 1.20.1
Attention!
Even though the mod is ready to play, I've released it as a beta version because it actually needs to be tested - a real game. So please, if it's not difficult for you, report bugs, it will help a lot! \ Also, if you want to use the mod just for the wires, use a lightweight side mod. -> Overhead Redstone Wires
Description
Perimeter is a technical mod that expands the possibilities of redstone mechanics in the game. An important part of the modification, without which it would not be playable enough, are realistic wires transmitting the redstone signal, which can be laid both on poles and through blocks, which will be an incomparable advantage over similar modifications. But the main idea is to give the player the opportunity to protect their property from other players using the new sensors from this mod. This mod is designed for game servers, which implies the "anarchy" mode (absence of software privates). Build high and strong reinforced concrete walls around your base with valuable resources, put barbed wire or a fence under tension on top of them, causing a huge amount of damage. If suddenly the enemy was able to get over it, activate the traps using laser sensors, a presence sensor, an acoustic sensor, an alarm fence that will repel it. Finally, hide your valuable resources behind sturdy reinforced concrete walls and doors, hiding your best treasures in reinforced concrete chests!
Links
English Wiki (coming soon)\ Russian Wiki Join my official Discord Server Join my official VK Group
PERIMETER - Mod for Minecraft Forge 1.20.1
Attention!
Even though the mod is ready to play, I've released it as a beta version because it actually needs to be tested - a real game. So please, if it's not difficult for you, report bugs, it will help a lot!
Also, if you want to use the mod just for the wires, use a lightweight side mod.
-> Overhead Redstone Wires
Announcement
I'm currently developing my own experimental project in Rust, a voxel 3D engine integrating best practices from Minecraft game mods – the TECHPIXEL project. This project is an experiment in using AI in serious development. I invite anyone interested to fork it and code some features.
You can also find out about my other projects on my website - https://tesmio.ru
Description
Perimeter is a technical mod that expands the possibilities of redstone mechanics in the game. An important part of the modification, without which it would not be playable enough, are realistic wires transmitting the redstone signal, which can be laid both on poles and through blocks, which will be an incomparable advantage over similar modifications. But the main idea is to give the player the opportunity to protect their property from other players using the new sensors from this mod. This mod is designed for game servers, which implies the "anarchy" mode (absence of software privates). Build high and strong reinforced concrete walls around your base with valuable resources, put barbed wire or a fence under tension on top of them, causing a huge amount of damage. If suddenly the enemy was able to get over it, activate the traps using laser sensors, a presence sensor, an acoustic sensor, an alarm fence that will repel it. Finally, hide your valuable resources behind sturdy reinforced concrete walls and doors, hiding your best treasures in reinforced concrete chests!
Links
English Wiki (coming soon)
Russian Wiki
Join my official Discord Server
Join my official VK Group
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