Mod

Periodic Mob Drops

Quick rating

Periodic Mob Drops

No reviews yet

Configure creatures to periodically drop items without being killed. Each rule controls the output item, stack size, interval, and drop chance.

QoL & Tweaks
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
periodicmobdrops-1.0.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Periodic Mob Drops

Configure eligible creatures to have a chance to produce item stacks at chosen intervals. Start with no active rules, so installing the mod does not change gameplay until you configure it.

AI usage disclaimer: This mod was developed with AI-agent assistance using this agent workflow. The project owner reviewed the work during development.

Rules are stored in config/periodicmobdrops.cfg:

entity_id ; item_id ; stack_size ; interval_seconds ; chance_percent ; metadata

Metadata is optional and defaults to 0.

minecraft:chicken ; minecraft:feather ; 1 ; 180 ; 75
minecraft:sheep ; minecraft:wool ; 1 ; 180 ; 75 ; 14

The first example gives each loaded chicken a 75% chance to drop one feather every three minutes. The second does the same for red wool from sheep by using metadata 14.

Configuration changes require a restart.

Source code

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync