Pigfull Portals - Bedrock Goldfarms

Quick rating

Pigfull Portals - Bedrock Goldfarms

No reviews yet

The great and famous Bedrock Edition gold farm functionality but now on JAVA edition ! (check description)

Automation & Processing
Redstone Improvements
QoL & Tweaks
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
pigfull_portals-1.1.6-neoforge-1.21.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Pigfull-Portals

The great and famous Bedrock Edition gold farm functionality but now on JAVA edition ! (check wiki)

This mod is only required on the server-side

Quadruple Farm Example (screenshot Showcase)

Quadruple Gold Farm (bedrock edition style)

How to set up

You follow the normal setup guides for building a bedrock edition gold farm. You can find these online, for example on Youtube…

You can also use create mod or similar automation and storage mods to help you build it or adjust it to fit your needs.

Example Video (tutorial - NOT BY ME)

How to light up - IMPORTANT CHANGE

In this mod, the only difference is in the system that lights up the portal. You cant light it up like on bedrock.

You have to place a sticky piston that pushes and pulls a netherack, powered by a redstone clock ! This system only works in overworld, for the need of that farm

Small Changes

The general structure of the farm should be the same, no changes needed other than the lighting-up system. The only thing i recommend is to use some kind of killing system that exists on Java edition or use some other mod that adds functionality.

In summary: There is no trident killer feature added -yet.

Compatibility

This should be compatible with any other mod. It is widely tested on both server and singleplayer world sides. Most bugs have been fixed in the latest version. It is recommended to use some of these mods but they are NOT required (they just help you in management and construction) - (these are based on 1.21.1 neoforge research) :

  • Create Mod (+addons of your choice)
  • Sophisticated storage or similar storage mods, maybe like AE2
  • Constuction Wands (building made easier)

Planning Board:

ModLoader 1.16.5 1.18.2 1.19.2 1.20.1 1.20.6 1.21.1 1.21.4 1.21.11
Forge 🟨
Neoforge
Fabric 🟨
Quilt

❌ = Not supported ✅ = supported 🟨 = In-development/planned

  • 🟨 Add config for spawning modifier
  • 🟨❓ Add config for offset spawning

Pigfull-Portals

The great and famous Bedrock Edition gold farm functionality but now on JAVA edition ! (check wiki)

This mod is only required on the server-side

Quadruple Farm Example (screenshot Showcase)

Quadruple Gold Farm (bedrock edition style)

How to set up

You follow the normal setup guides for building a bedrock edition gold farm. You can find these online, for example on Youtube...

You can also use create mod or similar automation and storage mods to help you build it or adjust it to fit your needs.

Example Video (tutorial - NOT BY ME)

How to light up - IMPORTANT CHANGE

In this mod, the only difference is in the system that lights up the portal. You cant light it up like on bedrock.

You have to place a sticky piston that pushes and pulls a netherack, powered by a redstone clock ! This system only works in overworld, for the need of that farm

Small Changes

The general structure of the farm should be the same, no changes needed other than the lighting-up system. The only thing i recommend is to use some kind of killing system that exists on Java edition or use some other mod that adds functionality.

In summary: There is no trident killer feature added -yet.

Compatibility

This should be compatible with any other mod. It is widely tested on both server and singleplayer world sides. Most bugs have been fixed in the latest version. It is recommended to use some of these mods but they are NOT required (they just help you in management and construction) - (these are based on 1.21.1 neoforge research) :

  • Create Mod (+addons of your choice)
  • Sophisticated storage or similar storage mods, maybe like AE2
  • Constuction Wands (building made easier)

Planning Board:

ModLoader 1.16.5 1.18.2 1.19.2 1.20.1 1.20.6 1.21.1 1.21.4 1.21.11
Forge 🟨
Neoforge
Fabric 🟨
Quilt

❌ = Not supported ✅ = supported 🟨 = In-development/planned

  • 🟨 Add config for spawning modifier
  • 🟨❓ Add config for offset spawning

Screenshots

Gallery

  • storing.png
    storing.png storing.png
  • customkillingchambers (1).png
    customkillingchambers (1).png customkillingchambers (1).png
  • 4xgoldfarm.png
    4xgoldfarm.png 4xgoldfarm.png
  • Quadruple Gold Farm design
    Quadruple Gold Farm design You can use it with other mods (like shown in the screenshot)
  • Custom Killing Chambers (trident killer is not supported -yet)
    Custom Killing Chambers (trident killer is not supported -yet) You can make any killing chamber you like, just keep in mind the bedrock edition trident killing chamber doenst work here. Except if another mod adds that functionality.
  • RottenFlesh collected
    RottenFlesh collected This is some rotten flesh from the Quadruple gold farm, during the tests. *The farm has the same spawning modifiers as it would have in bedrock edition (hard difficulty)

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works