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Pillagers
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Allows you to get villager loot by killing them.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Pillagers
Allows you to get villager loot by killing them!
When this mod is installed villagers will have a chance to drop their trade items when killed. By default players have a 5% chance to drop 1-3 trade items. The chance of this happening goes up by 1.5% for each level of looting used. There is an additional 15% chance if they are killed during a raid. Normally these items will only drop if the villager is killed directly by a player.
This mod is extremely configurable. The following values can be changed.
- base-chance - The chance of villagers dropping loot.
- looting-chance - The amount to increase the chance for each level of looting.
- raid-chance - the amount to increase the chance by when a raid is active.
- player-required - Does the villager need to be killed by a player.
- exclude-fake-players - Can fake players like auto-killers / grinders get the drops?
- require-profession - Can villagers drop items if they don't have a profession?
- only-in-villages - Does the villager need to be in a village to drop loot?
- only-in-raids - Does the villager need to be in a raid to drop loot?
- loot-children - Can child villagers drop loot?
- bad-omen-chance - The chance that pillaging a villager will give you the bad omen effect.
- loot-amount - The min/max number of items to drop when a villager is pillaged.

This project is sponsored by Nodecraft. Use code Darkhax for 30% off your first month of service!
Pillagers
Allows you to get villager loot by killing them!
When this mod is installed villagers will have a chance to drop their trade items when killed. By default players have a 5% chance to drop 1-3 trade items. The chance of this happening goes up by 1.5% for each level of looting used. There is an additional 15% chance if they are killed during a raid. Normally these items will only drop if the villager is killed directly by a player.
This mod is extremely configurable. The following values can be changed.
- base-chance - The chance of villagers dropping loot.
- looting-chance - The amount to increase the chance for each level of looting.
- raid-chance - the amount to increase the chance by when a raid is active.
- player-required - Does the villager need to be killed by a player.
- exclude-fake-players - Can fake players like auto-killers / grinders get the drops?
- require-profession - Can villagers drop items if they don't have a profession?
- only-in-villages - Does the villager need to be in a village to drop loot?
- only-in-raids - Does the villager need to be in a raid to drop loot?
- loot-children - Can child villagers drop loot?
- bad-omen-chance - The chance that pillaging a villager will give you the bad omen effect.
- loot-amount - The min/max number of items to drop when a villager is pillaged.
This project is sponsored by Nodecraft. Use code DARKHAX for 30% off your first month of service!
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