Mod
Pipe Goggles
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Helps with you plumbing. See pipes through walls!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that produce and store energy or resources.
Adds tools to customize the user interface and menus.
Adds extra features or content to an existing mod.
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Description
Pipe Goggles
Description
Pipe Goggles currently only adds a single item, the Pipe Goggles. They allow the wearer to see various plumbing through the walls.
Usage
Right click with the goggles in hand to open a small configuration GUI.

Insert the pipes you want to see into the colored slots.
The goggles can be in three different modes:
- Always on: The goggles are always active, showing all pipes.
- Always off: The goggles are never active, showing no pipes.
- Automatic: The goggles will only show matching pipes when the player is holding a pipe item in their hand.
You can additionally configure the range of the goggles, the line-thickness of the pipes and their opacity.
Depending on the configuration of the mod your goggles will need to be powered to work!
Supported mods (1.21.1):
- Applied Energistics 2
- Create
- EnderIO
- Flux Networks
- IntegratedDynamics
- LaserIO
- Mekanism
- Redstone (from vanilla minecraft)
- Modern Industrialization
- MoreRed
- Oritech
- Pipez
- PneumaticCraft
- Refined Storage
- Replication
- XNet
Supported mods (1.14):
- Refined Storage
- Simple Storage Network
- Inspirations
- Integrated Dynamics
Supported mods (1.12):
- Applied Energistics
- Cyclic
- EnderIO
- Extra Utilities 2
- Immersive Engineering
- Integrated Dynamics
- Mekanism
- OpenComputers
- Refined Storage
- Simple Storage Network
- Thermal Dynamics
Adding support for other mods (1.21.1 and above):
This is pretty straight forward and an example is better than words for this one:
{
"neoforge:conditions": [
{
"type": "neoforge:mod_loaded",
"modid": "xnet"
}
],
"blocks": [
"xnet:netcable",
"xnet:connector"
],
"items": [
"#xnet:cables",
"#xnet:connectors"
],
"mod": "xnet"
}
blocks are the blocks that should be highlighted. These can be block ids or tags. items are the items that enable the goggles in auto-mode to highlight the pipes. Also item ids or tags.
That file should be placed here: <your-data-pack>/data/pipegoggles/pipegoggles/mods/xnet.json.
More examples can be found here.
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