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Runs entirely on the server. Also works in singleplayer.
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Description
PokeHaste is a lightweight mod that rewards players with temporary potion effects after defeating Pokémon. The effect granted depends on the defeated Pokémon's type, making battles more rewarding and encouraging players to take on a wider variety of Pokémon.
Default Type Effects
| Pokémon Type(s) | Granted Effect | Default Duration |
|---|---|---|
| Steel, Rock, Ground | Haste II | 90 seconds |
| Fighting | Strength II | 90 seconds |
| Fire | Fire Resistance | 90 seconds |
| Dragon | Resistance I | 90 seconds |
| Flying, Psychic | Jump Boost II | 90 seconds |
| Water | Water Breathing + Dolphin's Grace | 90 seconds |
| Ghost | Night Vision | 90 seconds |
| Electric | Speed II | 90 seconds |
| Grass, Bug | Saturation | 90 seconds |
| Fairy | Regeneration I | 90 seconds |
| Poison | Resistance I | 90 seconds |
Server Configuration
A server configuration file is automatically generated at:
config/PokeHaste-server.toml
Each type effect has its own dedicated configuration section, allowing server owners to fully customize the behavior.
Example Configuration
[miningTypes]
# Whether this effect is enabled.
enabled = true
# Comma-separated Pokémon types that trigger this effect.
# Example: STEEL,ROCK,GROUND
types = "STEEL,ROCK,GROUND"
# The Minecraft status effect to apply.
effectId = "minecraft:haste"
# Effect amplifier (0 = Level I, 1 = Level II, etc.).
amplifier = 1
# Effect duration in game ticks (20 ticks = 1 second).
durationTicks = 1800
# Chat message displayed when the effect is granted.
message = "Haste II for defeating a Mining-type Pokémon!"
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