Player Corpse
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Never lose your loot! Spawns an owner-protected corpse with your player skin, floating hologram timers, and one-click quick retrieval.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Features systems for better item storage and organization.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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🪦 Player Graves (Fabric)
Never lose your hard-earned loot again! When a player dies, their items are safely stored in a highly-detailed, protected corpse grave instead of despawning on the ground

✨ Key Features
-
👤 Player Skin Rendering: The grave isn't just a block; it accurately renders the fallen player's custom skin for true immersion.
-
🛡️ Advanced Owner Protection: Graves are protected for the owner by default. It includes a smart "Unlock Timer" that allows others to access the loot only after a configured amount of time passes.
-
🔮 Floating Hologram: A sleek, floating display above the grave shows crucial details at a glance: the player's name, the time left until it despawns, and the current protection status

- 🎒 Flexible Loot Retrieval: * GUI Mode: Right-click the grave to open a clean GUI and pick specific items.
- Quick Restore:
Shift + Right-clickto instantly restore all items to their original inventory slots.
- Quick Restore:
- ⏳ Smart Despawn System: No more rushing blindly. The grave intelligently stays in the world and won't despawn until the loot is fully handled.
⚙️ Configuration & Compatibility
- Platform: Exclusively built for Fabric (Requires Fabric API).
- Deeply Customizable: Almost everything can be tweaked! Timers, hologram colors, exact corpse poses, XP recovery rates, and void rescue toggles.
💬 Support & Feedback
If you encounter any issues, have suggestions, or need help with the configuration, feel free to contact me
⚙️ Configuration & Compatibility
- Platform: Exclusively built for Fabric (Requires Fabric API).
- Deeply Customizable: Almost everything can be tweaked! Timers, hologram colors, exact corpse poses, XP recovery rates, and void rescue toggles.
🪦 Player Graves (Fabric)
Never lose your hard-earned loot again! When a player dies, their items are safely stored in a highly-detailed, protected corpse grave instead of despawning on the ground

✨ Key Features
-
👤 Player Skin Rendering: The grave isn't just a block; it accurately renders the fallen player's custom skin for true immersion.
-
🛡️ Advanced Owner Protection: Graves are protected for the owner by default. It includes a smart "Unlock Timer" that allows others to access the loot only after a configured amount of time passes.
-
🔮 Floating Hologram: A sleek, floating display above the grave shows crucial details at a glance: the player's name, the time left until it despawns, and the current protection status

- 🎒 Flexible Loot Retrieval: * GUI Mode: Right-click the grave to open a clean GUI and pick specific items.
- Quick Restore:
Shift + Right-clickto instantly restore all items to their original inventory slots.
- ⏳ Smart Despawn System: No more rushing blindly. The grave intelligently stays in the world and won't despawn until the loot is fully handled.
- Quick Restore:
⚙️ Configuration & Compatibility
- Platform: Exclusively built for Fabric (Requires Fabric API).
- Deeply Customizable: Almost everything can be tweaked! Timers, hologram colors, exact corpse poses, XP recovery rates, and void rescue toggles.
💬 Support & Feedback
If you encounter any issues, have suggestions, or need help with the configuration, feel free to contact me
⚙️ Configuration & Compatibility
- Platform: Exclusively built for Fabric (Requires Fabric API).
- Deeply Customizable: Almost everything can be tweaked! Timers, hologram colors, exact corpse poses, XP recovery rates, and void rescue toggles.
🛠️ Click here to view the full default config (graves.json)
{
"configVersion": 7,
"general": {
"despawnTimerMinutes": 30
},
"protection": {
"ownerOnlyAccess": true,
"unlockWhenDespawnTimerExpires": true,
"unlockAfterMinutes": 15
},
"visual": {
"showNametag": true,
"showNametagTimer": true,
"showProtectionStatusInNametag": true,
"ownerNameColorHex": "#F7B733",
"timerColorHex": "#7EF9FF",
"protectionLockedColorHex": "#FF6565",
"protectionUnlockedColorHex": "#8CFFB0",
"hologramVerticalOffset": 0.15,
"hologramLineSpacing": 0.24,
"hologramSecondaryScale": 0.92,
"spawnSoulParticles": true,
"playSpawnSound": true,
"playRetrieveSound": true,
"enableFallingAnimation": true
},
"corpse": {
"scale": 1.38,
"verticalOffset": 0.22,
"fallLiftHeight": 1.05,
"fallAnimationTicks": 16.0,
"flatRotationDegrees": 98.0,
"sideRollDegrees": -14.0,
"yawOffsetDegrees": -18.0,
"shadowRadius": 0.78,
"randomPoseCount": 12,
"forwardOffset": 0.0,
"sideOffset": 0.0,
"modelAnchorYOffset": -0.92,
"headPitchDegrees": 28.0,
"headYawDegrees": -42.0,
"headRollDegrees": -18.0,
"bodyPitchDegrees": 4.0,
"bodyRollDegrees": -8.0,
"leftArmPitchDegrees": -128.0,
"leftArmYawDegrees": 42.0,
"leftArmRollDegrees": -78.0,
"rightArmPitchDegrees": -96.0,
"rightArmYawDegrees": -22.0,
"rightArmRollDegrees": 56.0,
"leftLegPitchDegrees": 22.0,
"leftLegYawDegrees": 8.0,
"leftLegRollDegrees": 10.0,
"rightLegPitchDegrees": -26.0,
"rightLegYawDegrees": -8.0,
"rightLegRollDegrees": -16.0
},
"retrieval": {
"allowGuiOpen": true,
"allowQuickShiftRightClick": true,
"allowItemDeposit": false,
"dropOverflowOnQuickRetrieve": false,
"restoreExactInventoryLayout": true,
"restoreSelectedHotbarSlot": true,
"preserveRespawnLoot": true
},
"locator": {
"rescueVoidDeaths": true,
"sendChatMessage": true,
"giveCompass": true,
"removeCompassWhenResolved": true
},
"experience": {
"preventDropOnDeath": true,
"storeOnGrave": true,
"restorePercent": 0.5,
"awardWhenGraveEmptied": true,
"onlyOwnerCanClaim": true
},
"despawn": {
"smartDespawn": true,
"waitForTimerWhenEmpty": false
},
"compatibility": {
"respectKeepInventoryGameRule": false
}
}
</details>
```json
### 💬 Support & Feedback
If you encounter any issues, have suggestions, or need help with the configuration, feel free to contact me
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