Community listing page, reviews may not be monitored by the author.
Player Maps
No reviews yet
Maps bound to a player that stay centered on them wherever they go, with explored terrain shared across the whole server for co-op.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Player Maps
A map that tracks a player instead of staying fixed in one place. Built for co-op multiplayer.
Features
- Follows its player. The map stays centered on the player it's bound to, in your hand or in an item frame at base.
- Shared exploration. Every tracked player reveals terrain for everyone's Player Maps, so a group fills in one shared atlas together, saved with the world.
- Works in item frames. A framed Player Map is a live tracker at base.
- Zoom levels 0-4, vanilla-style. North is always up. Terrain is drawn in vanilla map colours.
- Maps remember players by account, so they keep working after a name change.
Crafting
Everything happens at a vanilla cartography table. Rename a name tag at an anvil to a player's name (that player must have joined the world).
- Make a map: renamed name tag + empty map
- Rebind: Player Map + renamed name tag
- Copy: Player Map + empty map
- Zoom out: Player Map + paper (max zoom 4)
Reading the map
- White arrow: tracked player in the Overworld
- Red arrow: in the Nether (shown at Nether position x8)
- Magenta arrow: in the End (pinned where they left)
- Grey arrow: offline (last known position)
- Green arrow: you, when holding someone else's map
Server config
Scan radius, scan budget, position sync rate, and bandwidth limits can be adjusted in serverconfig/player_maps-server.toml. Operators also get /playermap give | stats | dump | compare.
Requirements
- Minecraft Java Edition 26.3
- NeoForge 26.3.0.6-beta
- Required on both the server and every client.
Planned Features Coming Soon:
- Nether/End terrain drawing
- JEI/EMI recipe entries
- Cartography table preview
Source and full docs: GitHub
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources