Player Mobs

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Player Mobs

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Adds hostile mobs that looks like players, works with remote list like Twitch subs

No Theme
Survival
Cosmetics
Hostile Mobs
Mod Loaders
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NeoForge
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 or later
Latest Version
PlayerMobs-1.21.1-5.1.2.4.jar
Authors
CurseForge
Modrinth

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A mod that adds hostile player mobs to the game.

You can add names to the config for more names in-game. You can also add links to pages returning a list of names divided by a newline. You can use pages like this whitelist.gorymoon.se to get lists of twitch subs.

When used on a server you can add the whitelist the the available names for the mobs. The mobs can be friendly to players with the same name as them. The mobs can drop the heads of the skin they have.

Players can drop their head when killed based on a config option.

To manually reload the list of remote names the following commmand can be used: /playermobs reload

To manually spawn a mob there is the following command: /playermobs spawn <name> [pos] (where pos is optional)

This is an example on how to spawn a mod with the summon command: /summon player_mobs:player_mob ~ ~ ~ {"Username":"Gory_Moon"}

Custom skin textures

More info about adding/overriding textures of the player mobs can be found here

TODO/Next

Adding datapack support for special spawns.

Bugs/Ideas/Requests?

Post bugs/ideas/requests on my Github issue tracker.

Modpacks?

You are free to use this mod in modpacks.

A mod that adds hostile player mobs to the game.

You can add names to the config for more more names in game. You can also add links to pages returning a list of names divided by a newline. You can use pages like this whitelist.gorymoon.se to get lists of twitch subs.

When used on a server you can add the whitelist the the available names for the mobs. The mobs can be friendly to players with the same name as them. The mobs can drop the heads of the skin they have.

Players can drop their head when killed based on a config option.

To manually reload the list of remote names the following commmand can be used: /playermobs reload

To manually spawn a mob there is the following command: /playermobs spawn <name> [pos] (where pos is optional)

This is an example on how to spawn a mod with the summon command: /summon player_mobs:player_mob ~ ~ ~ {"Username":"Gory_Moon"}

Custom skin textures

More info about adding/overriding textures of the player mobs can be found here

TODO/Next

Adding datapack support for special spawns.

Bugs/Ideas/Requests?

Post bugs/ideas/requests on my Github issue tracker.

Modpacks?

You are free to use this mod in modpacks.)

Screenshots

Gallery

  • Child mobs
    Child mobs
  • Some mobs
    Some mobs
  • Child mob
    Child mob
  • Some mobs
    Some mobs

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Statistics

2.8m
Total Downloads
CurseForge
2.6m
Modrinth
~150,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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