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PlayerDataSync
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Seamless Cross-Server Player Data Synchronization
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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🧩 PlayerDataSync
Seamless Cross-Server Player Data Synchronization PlayerDataSync keeps your players’ inventories, XP, and more perfectly in sync across all your Paper or Spigot servers — automatically and in real time.
💡 What It Does
PlayerDataSync allows your players to switch between servers without losing any progress. Their inventory, XP, health, gamemode, and location are all stored securely in a shared MySQL database and updated instantly whenever changes occur.
With this plugin, your network feels like one seamless world, no matter how many servers you run.
✨ Key Features
- 🔁 Real-time synchronization – Instantly updates player data across connected servers
- 💾 Full data coverage – Inventory, Ender Chest, XP, Health, Food, Game Mode, Location, and Potion Effects
- 🔒 Secure MySQL storage – No file syncing or manual transfer needed
- ⚙️ Lightweight setup – Minimal configuration and automatic handling
- 📊 bStats integration – Optimized for performance and analytics
⚡ Why Use PlayerDataSync?
If your network uses multiple survival, lobby, or minigame servers, PlayerDataSync ensures that your players’ progress, items, and stats remain consistent everywhere. It eliminates duplication errors, desync issues, and data loss — making your multi-server experience smooth and professional.
🧱 Supported Versions
⚙️ Configuration
All configuration details can be found here: 🔗 https://pds.devvoxel.de/config
💬 Commands & Permissions
PlayerDataSync runs fully automatically — no commands or permissions are required. Once installed and configured, it just works.
🛠️ Support
Need help or found a bug?
- 💬 Comment on the Modrinth page
- 🐛 Open an issue on GitHub
- 🎧 Join our Discord for live support
🚀 Ongoing Development
PlayerDataSync is actively maintained with regular improvements, bug fixes, and new features inspired by community feedback. Stay tuned for performance boosts and expanded synchronization support.
🧩 Requirements
- ☕ Java 17 or higher
- 🗄️ MySQL Database
- 🧱 Spigot or Paper server
❤️ Credits
Developed with ❤️ by DerGamer09 Make your network seamless — download PlayerDataSync today and keep your player data unified across all servers.
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