Cobblemon: PokeRider

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Cobblemon: PokeRider

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Experience modern Pokémon riding in Cobblemon 1.5.2 with animation-aware movement, realistic physics, and a wide range of features

Mod Loaders
Minecraft

About

Description

PokeRider

Ride your Pokémon with smooth, physics-based movement and immersive animations in Cobblemon 1.5.2.

PokéRider transforms Pokémon into fully interactive mounts, featuring realistic riding positions, advanced flight mechanics, surfing, diving, creature carrying, and extensive customization for every species.

#Kopper Lib requiered


✨ Features

🦅 Realistic Mounting

Players are attached directly to configurable bones on each Pokémon's 3D model, creating a natural-looking riding position that matches every species.

  • Bone-based rider attachment
  • Per-species seating positions
  • Realistic mounting animations
  • Seamless integration with Cobblemon
  • Speed and stamina based in pokemon stats!: a lvl 1 pokemon with 0 speed will be very slow!
  • Automatic mounting on jump

🌪️ Physics-Based Flight

Take to the skies with responsive and immersive flying controls.

  • Smooth flight physics
  • Dynamic pitching and rolling
  • Barrel rolls while dodging
  • Wing trails generated from the actual wing tips
  • Fast, responsive aerial movement

Rolling

pokeride


🌊 Surf & Dive

Aquatic Pokémon are no longer limited to flying.

  • Swim naturally across the water surface
  • Dive underwater in full 3D
  • Move freely beneath the ocean
  • No drowning while mounted
  • Improved underwater visibility

Perfect for exploring rivers, lakes, and oceans.


🤝 Pokémon Pickup

Never worry about falling again.

Press Shift + F while not mounted and your Pokémon will:

  • Fly to your position
  • Predict your movement during free fall
  • Catch you in mid-air
  • Automatically place you onto its back

💪 Carry Mobs

Some Pokémon can carry more than just you.

Species with the appropriate anatomy can:

  • Pick up mobs
  • Carry other players
  • Transport creatures while flying

Press G to grab or release.


🪑 Multiple Riding Poses

Choose how you ride.

  • Standard seated position
  • Forward-leaning "piggyback" riding pose
  • Automatic option that changes the riding pose between ground and flying

Each Pokémon can have its own customized seating style. 

1dcfbe5c012a67831129e3bfe1699a8e41df9a28.gif


⚙️ In-Game Seat Editor

Fine-tune every mount without leaving the game.

Press ; while riding to open the editor.

Adjust in real time:

  • Rider position
  • Seat offsets
  • Flight speed
  • Acceleration
  • Species-specific settings

See every change instantly with an orbiting preview camera. And preview different animation states (Walk, Sleep, Swim, Fly, Hover)

Tuning GUI


🔧 Highly Configurable

Everything is configurable.

Using:

config/pokerider.json

you can customize every Pokémon individually.

Including:

  • Seat bone
  • Pivot point
  • Position offsets
  • Rotation offsets
  • Flight speed
  • Acceleration
  • Movement settings
  • Special abilities

Over 35 Pokémon are already configured by default, and adding support for new species is straightforward.


🎮 Controls

Action Default
Open Pokémon GUI Shift + Right Click
Ride Press the Ride button
Take Off Space
Land Shift
Pokémon Pickup Shift + F
Carry / Release Creature G
Seat Editor ; while riding
Leawind's Compat v lock/unlock the cam

🤝 Compatibility

Compatible with:

  • ✅ Cobblemon 1.5.2
  • ✅ Leawind's Third Person

🚀 What's Next?

PokéRider is just getting started.

Planned features include:

  • 🐎 Ground Mounts with their own movement physics and animations.
  • ⚔️ Mounted Combat and real-time attack systems.
  • 🦘 Additional movement abilities and mount interactions.
  • 🐉 Support for many more Pokémon species.
  • 🎨 More animations, polish, and quality-of-life improvements.
  • ⚙️ Expanded configuration options for server owners and modpack creators.

Feedback, bug reports, and suggestions are always welcome and help shape the future of the project.


💡 Inspiration

The physics and flight mechanics were heavily inspired by the incredible Saint Dragons mod.

Many thanks to its creators for inspiring this project.


More Pokémon, additional mount types, improved animations, and new mechanics are planned for future updates as PokéRider continues to evolve.

PokéRider

PokéRider brings a modern, animation-aware riding experience to Cobblemon 1.5.2 — with dynamic movement, realistic physics, and tons of customization.

PokéRider transforms Pokémon into fully interactive mounts, bringing a more polished riding experience to the older Cobblemon 1.5.2 ecosystem.

Ride Pokémon with species-specific seating, animation-aware movement, physics-based flight, surfing, diving, Pokémon pickup, creature carrying, and extensive per-species customization.


#Now Kopper Lib requiered

✨ Features

🦅 Animation-Aware Mounting

Unlike basic riding systems with a generic seat and static rider, PokéRider attaches the rider directly to configurable bones on each Pokémon's model.

The result is a mount that feels connected to the Pokémon's movement and animations.

charizard

  • Bone-based rider attachment
  • Per-species seating positions
  • Animation-aware riding
  • Custom riding poses
  • Species-specific mount configuration
  • Seamless integration with Cobblemon
  • Speed and stamina based on Pokémon stats

A Level 1 Pokémon with very low Speed won't suddenly move like a fully trained Pokémon.


Aerodactyl

🌪️ Physics-Based Flight

Take to the skies with responsive and immersive flying mechanics.

  • Smooth flight physics
  • Dynamic pitching and rolling
  • Barrel rolls while dodging
  • Wing trails generated from the actual wing tips
  • Responsive aerial movement
  • Pokémon-specific flight configuration
  • Speed and acceleration affected by Pokémon stats

Rolling

barrel roll


🌊 Surf & Dive

Aquatic Pokémon can do more than simply move across the water.

  • Swim naturally across the surface
  • Dive underwater in full 3D
  • Move freely beneath the ocean
  • No drowning while mounted
  • Improved underwater visibility

Perfect for exploring rivers, lakes, oceans, and underwater areas.


🤝 Pokémon Pickup

Don't worry about falling away from your Pokémon.

Press Shift + F while unmounted and your Pokémon can:

  • Fly toward your position
  • Predict your movement while falling
  • Catch you in mid-air
  • Automatically place you back onto its back

Your Pokémon can literally come to your rescue.


💪 Carry Pokémon, Mobs & Players

Some Pokémon can carry more than just their rider.

Species with the appropriate anatomy can:

  • Pick up mobs
  • Carry other players
  • Transport creatures while flying
  • Release carried entities at any time

Press G to grab or release.


🪑 Multiple Riding Poses

Different Pokémon and movement states can use different riding poses.

  • Standard seated position
  • Forward-leaning "piggyback" pose
  • Automatic ground/flying pose switching
  • Per-Pokémon riding configuration

Each species can have its own customized riding style.


⚙️ In-Game Seat Editor

Configure your mounts without leaving the game.

Press ; while riding to open the editor.

Adjust your mount in real time:

  • Rider position
  • Seat offsets
  • Rotation
  • Flight speed
  • Acceleration
  • Species-specific settings

The editor includes an orbiting preview camera and lets you preview different Pokémon animation states:

  • Walk
  • Sleep
  • Swim
  • Fly
  • Hover

See your changes instantly instead of repeatedly editing config files and restarting the game. seattuner Tuning GUI


🔧 Highly Configurable

PokéRider is designed to give every Pokémon its own riding configuration.

Using:

config/pokerider.json

you can customize individual species, including:

  • Seat bone
  • Pivot point
  • Position offsets
  • Rotation offsets
  • Flight speed
  • Acceleration
  • Movement settings
  • Special abilities
  • Riding behavior

Over 35 Pokémon are already configured by default, with support designed to be easily expanded to additional species.


🎮 Controls

Action Default
Open Pokémon GUI Shift + Right Click
Ride Press the Ride button
Take Off Space
Land Shift
Pokémon Pickup Shift + F
Carry / Release Creature G
Seat Editor ; while riding
Leawind's Compat V lock/unlock camera

🤝 Compatibility

Currently compatible with:

  • ✅ Minecraft 1.20.1
  • ✅ Cobblemon 1.5.2
  • ✅ Forge
  • ✅ Leawind's Third Person

PokéRider is specifically designed around the Cobblemon 1.5.2 ecosystem.


🚀 What's Next?

PokéRider is still evolving.

Planned features include:

  • 🐎 Ground Mounts with dedicated movement physics and animations
  • ⚔️ Mounted Combat and real-time attack systems
  • 🦘 Additional movement abilities and mount interactions
  • 🐉 Support for many more Pokémon species
  • 🎨 More animations, polish, and quality-of-life improvements
  • ⚙️ Expanded configuration options for servers and modpack creators

Feedback, bug reports, and suggestions are always welcome and help shape the future of the project.


💡 Inspiration

The physics and flight mechanics were heavily inspired by the incredible Saint Dragons mod.

Many thanks to its creators for inspiring this project.


More Pokémon, additional mount types, improved animations, and new mechanics are planned for future updates as PokéRider continues to evolve.