Polluted Rain
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Random things fall out of the sky!
Features small, self-contained games within Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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About
Description
A customizable server-side mod that makes random things appear in the sky!
This was inspired by the potions and arrows that appear in ominous trial chambers, except now they appear on the surface, and could be anything from a creeper to a mace!
IMPORTANT: This mod will not save settings between sessions. An always-on server is fine, but after relogging from a singleplayer world you will have to start the game and change the settings again. This could be fixed in the future, so keep an eye out!
Commands
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/polluted-rain start:
Starts the flow of things falling from the sky.
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/polluted-rain stop:
Stops the game.
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/polluted-rain setting:
minTicksUntilNextRain: The minimum amount of server ticks until the next rain.
Default: 200
maxTicksUntilNextRain: The maximum amount of server ticks until the next rain.
Default: 600
rainOnAllPlayers: Whether all players should get the rain or just a random one.
Default: False
shouldSpawnMobs: Whether mobs are allowed to spawn from the rain.
shouldSpawnBlocks: Whether falling blocks are allowed to spawn from the rain.
shouldSpawnItems: Whether items are allowed to spawn from the rain.
Defualt (for all): True
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