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⚠ WARNING
This version includes a lot of changes. The mod was remade
from scratch in IntelliJ, so all items have new IDs: items
and blocks from older versions will not carry over. Back up
your world before updating. The armor sets will arrive in a
separate add-on.
Poly's Juicy Ores is a remake of Poly's Ores by Polyvalord.
It adds six ores, each with its own gem, tools, sword and
special ability, plus new effects and a full in-game config.
Current version: 2.4

✚ ADDS
Creative Tab


Blazing Set 
• Blazing Tools
• Blazing Sword

Blazing Gem Info
Blazing ore drops Blazing Gems and generates in the Nether.
Blazing items set the target on fire: 4 seconds with tools
and 8 seconds with the sword. In soul conditions (Soul Sand
Valley, or standing on or inside Soul Sand or Soul Soil) the
fire lasts longer: 6 and 12 seconds.
• The Blazing pickaxe and sword work like flint and steel:
right click to set blocks on fire.
• Blocks mined with Blazing tools drop their smelted result.
• The Blazing sword leaves a trail of fire between you and
your target.

Frosted Set 
• Frosted Tools
• Frosted Sword
• Frosted Ice Cream and Ice Pop
Frosted Gem Info
Frosted ore drops Frosted Gems and generates in the
Overworld, in snowy and frozen biomes. Frosted items inflict
Frozen: 4 seconds with tools and 8 seconds with the sword,
and repeated hits add up. See "Freezing effect" below for
how it works.
Ice Cream and Ice Pop
Eating Frosted food grants 2 minutes of Chilled Out. You
take 25% less fire damage and 25% more freezing damage, and
any Slowness or Weakness you receive lasts 25% longer.

Toxic Set 
• Toxic Tools
• Toxic Sword
Toxic Gem Info
Toxic ore drops Toxic Gems and generates in the Overworld,
in swamps and mangrove swamps. Toxic items inflict Acid: 3
seconds with tools and 6 seconds with the sword. Acid is
similar to Poison, but much more lethal.

Levite Set 
• Levite Tools
• Levite Sword
Levite Gem Info
Levite ore drops Levite Gems and generates in the End,
between Y 10 and 70. Levite items inflict Levitation: 4
seconds with tools and 8 seconds with the sword, with a 4
second cooldown.
• Carrying Levite makes you lighter: every 16 Levite items
(gems in your hand plus Levite blocks in your inventory)
give you one more level of Slow Falling, up to level V.
• Holding 16 Levite blocks in your hand makes you levitate.
• Levite blocks can be dyed.

Gravite Set 
• Gravite Tools
• Gravite Hammer
Gravite Gem Info
Gravite ore drops Gravite Gems and generates deep in the
Overworld, close to the bedrock layers (Y -64 to -40).
Gravite items launch the target up and forward, like a mix
of Knockback and the Iron Golem toss, with a 4 second
cooldown.
• Gravite items are heavy: they fall twice as fast, sink in
water and lava instead of floating, and barely travel or
slide when dropped.
• Dropped from a great height (8 blocks or more), they crack
the block where they land. The higher the drop and the more
items, the bigger the crack, and enough impacts break the
block. They cannot break blocks that need a higher mining
tier than Gravite, and the cracks heal on their own after
about 3 seconds without new impacts.

Holy Set 
• Holy Tools
• Holy Sword
Holy Gem Info
Holy ore drops Holy Gems and generates in the Overworld, in
sunflower plains and flower forests. Holy items deal extra
damage to skeletons, zombies and creepers (1.5 hearts) and
also apply 30 seconds of Weakness to them.

Remake exclusives

Glowing ores and tools
Every ore, gem block and tool can glow in the dark. Blazing
and Toxic glow by default; the rest can be switched on one
by one, or all at once, in the config.

Freezing effect
Frozen builds up with every Frosted hit. After 4 seconds of
it, player-sized targets are encased in a block of ice and
keep sliding with the momentum they had. While frozen they
cannot move, attack or use items, and a frozen player cannot
sleep.
• Players break the ice by jumping 3 times.
• Mobs thaw by themselves after a few seconds.
• Water and fire thaw anything instantly.
• Smaller and bigger entities are only slowed down.

Blazing Soul Sand buff
In soul conditions Blazing fire lasts longer: 6 seconds with
tools and 12 with the sword.

Tintable Levite
Levite blocks can be dyed, and their particles take the
color of the dye.
Acid effect
Similar to the Poison effect, but much more lethal and
dangerous.
Armed mobs
New zombies, skeletons and piglins can spawn carrying a tool
made of the ore of their biome (3% chance by default,
adjustable in the config).

⚙ CONFIG
Open it from the Mods menu: Poly's Juicy Ores → Config.
Everything is saved to config/polyjuicyores.json, which you
can also edit.
Models, registries and world generation load at startup, so
changes need a game restart. The config screen warns you and
offers a button to close the game.
Shine ores...
Turn the glow on or off for all ores with one switch, or for
each ore on its own: Blazing, Frosted, Toxic, Levite,
Gravite and Holy. Blazing and Toxic are on by default.
Ores...
Disable an ore completely. A disabled ore does not exist: no
blocks, no items, no recipes, no generation. Do not disable
ores in a world that already uses them.
Ore stats...
For each ore: hardness, blast resistance, veins per chunk
(multiplier), and the minimum and maximum XP dropped.
Tool stats...
For each set of tools: mining tier, mining speed, and extra
attack damage and attack speed on top of the base values.
Armed mobs
Chance, from 0 to 1, that a new zombie, skeleton or piglin
spawns with a tool. Default: 0.03.
Reset to defaults
Restores the stats of the ore or tool you are editing.

🤝 COMPAT LIST
• Dye Depot or any dye mod that works like vanilla dyes (for
tintable Levite)

CREDITS
Original mod by Polyvalord
Some Frosted and Toxic mechanic ideas created by ElFrank

© 2026 Rudolph15. All rights reserved. You may share and
modify for non-commercial use with visible credit. See the
license file in the mod for the full terms.
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