Pomkots World

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Pomkots World

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Generates a sci-fi flavored, post-apocalyptic world. This is an add-on for Lost Cities.

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Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
pomkotsworld-forge-0.0.1-alpha.1.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

What's This?

This is an add-on for Lost Cities that generates a sci-fi flavored, post-apocalyptic world!

This is one of the elements to support the Survival Mode integration of Pomkots Mechs, a high-speed custom mech mod

Demo Movie

Demo Movie

Please Read (Important!)

  • This is currently in super alpha. Expect rapid updates and changes.
  • Be sure to use it in a new world with a fresh configuration.
  • Does NOT include enemy mech spawns, custom recipes, or quests yet — those will come later as part of a separate modpack.
  • Many structures are still pretty empty inside (especially interiors).

Need Your Help!

  • I plan to keep adding a ton of ruined structures in future updates!
  • If you're interested in helping build or submitting your own ruins, I'd love to collaborate!
  • Please feel free to DM me on X (Twitter)!

Ruined Cities Added

  • Heavily decayed urban cities
  • Abandoned industrial factory zones
  • Derelict port areas
  • Ruined mega-solar facilities
  • Military base ruins

Scattered Ruins Added

  • Abandoned gas stations
  • Collapsed farming plants
  • Ruined garages
  • Process factory ruins
  • Lighthouse ruins
  • Observation towers

…and more!

How to Use (and Recommended Settings)

Preparation

  • Place Lost Cities and this mod in your modpack's mods folder.
  • Launch Minecraft.

Creating a New World

1.Start by creating a new world.

image

2.Set the World Type to Large Biomes (recommended).

image

3.Go to the More tab and click the Cities button.

image

4.Click the Profile button several times until you select rarecities. (You can use other profiles too, but this one is recommended!)

image

5.Click the Customize button once. Then, click the setting that says standard several times until you see pomkotsmechs:pomkotsworld.

image

6.Set the Radius to 300. (Recommended: sets the max radius of a city to 300 blocks.)

image

7.Click the Cities button.

image

8.Adjust the building generation settings to your liking. (Check the Lost Cities documentation for more detail!)

image

Reference Links

Lost Cities official usage:https://www.mcjty.eu/docs/mods/lost-cities/

Acknowledgment

Huge, ultra-super thanks to McJty for creating the amazing mod Lost Cities! It’s a mod full of infinite possibilities and incredible potential. Wishing continued success and prosperity of Lost Cities!

Contributor

Pine-san(@Pining_Pine on X): Thanks for providing Aircraft and Warship!

What's This?

This is an add-on for Lost Cities that generates a sci-fi flavored, post-apocalyptic world!

This is one of the elements to support the Survival Mode integration of Pomkots Mechs, a high-speed custom mech mod

Demo Movie

Please Read (Important!)

  • This is currently in super alpha. Expect rapid updates and changes.
  • Be sure to use it in a new world with a fresh configuration.
  • Does NOT include enemy mech spawns, custom recipes, or quests yet — those will come later as part of a separate modpack.
  • Many structures are still pretty empty inside (especially interiors).

Need Your Help!

  • I plan to keep adding a ton of ruined structures in future updates!
  • If you're interested in helping build or submitting your own ruins, I'd love to collaborate!
  • Please feel free to DM me on X (Twitter)!

Ruined Cities Added

  • Heavily decayed urban cities
  • Abandoned industrial factory zones
  • Derelict port areas
  • Ruined mega-solar facilities
  • Military base ruins

Scattered Ruins Added

  • Abandoned gas stations
  • Collapsed farming plants
  • Ruined garages
  • Process factory ruins
  • Lighthouse ruins
  • Observation towers

...and more!

How to Use (and Recommended Settings)

Preparation

  • Place Lost Cities and this mod in your modpack's mods folder.
  • Launch Minecraft.

Creating a New World

  1. Start by creating a new world. Replace this with a description

  2. Set the World Type to Large Biomes (recommended). Replace this with a description

  3. Go to the More tab and click the Cities button. Replace this with a description

  4. Click the Profile button several times until you select rarecities. (You can use other profiles too, but this one is recommended!) Replace this with a description

  5. Click the Customize button once. Then, click the setting that says standard several times until you see pomkotsmechs:pomkotsworld. Replace this with a description

  6. Set the Radius to 300. (Recommended: sets the max radius of a city to 300 blocks.) Replace this with a description

  7. Click the Cities button. Replace this with a description

  8. Adjust the building generation settings to your liking. (Check the Lost Cities documentation for more detail!) Replace this with a description

Reference Links

Lost Cities official usage:https://www.mcjty.eu/docs/mods/lost-cities/

Acknowledgment

Huge, ultra-super thanks to McJty for creating the amazing mod Lost Cities! It’s a mod full of infinite possibilities and incredible potential. Wishing continued success and prosperity of Lost Cities!

Contributor

Pine-san(@Pining_Pine on X): Thanks for providing Aircraft and Warship!

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  • Base
    Base
  • Factory
    Factory

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~36,000
Total Downloads
CurseForge
~23,000
Modrinth
~13,000
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CurseForge
Modrinth
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