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Possessed
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Allows the player to possess mobs and gain their abilities.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Adds new ores or other raw resources.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds tools to customize the user interface and menus.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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~Possessed~
Possessed is a mod that allows the player to possess mobs to gain their abilities and stay disguised using a powerful Possessive Hat.
If you possess another mob, however, you will also receive the bad effects from that mob, like burning in sunlight for a zombie.
Before possessing a mob, you must build up your 'Possessive Charge'. At it's highest level, it lasts for 5 minutes in total.
Creating the Possessive Hat
Creating a Possessive Hat is very expensive, as to make it you must find a rare Possessitite Gem. It can be crafted as follows:


Charging your Possessive Charge
When you first put on your Possessive Hat, you will notice a bar appear at the top of your screen showing your Possessive Charge, and charged percentage.

When you first put it on, your Possessive Charge will be at it's max level, but after using it for a while, it will drain. If you are not possessing another creature, the bar will slowly refill over a period of up to 10 minutes. If you want to speed up this process, you can do this by attacking other mobs.
Possessing a creature
Possessing a creature is relatively simple, all you have to do is Sneak+Right Click on a mob while you have the Possessive Hat equipped and you will begin possessing that mob.
You will notice your inventory will be replaced with that mob's inventory, don't worry, when you stop possessing a mob and go back to player form your inventory will be restored.
Certain mobs will have 'Right-Click abilities' related to the mob you are possessing. Enderman teleporting, for example.
Possessing a Creeper:

To stop possessing a mob, you can simply press 'C' on your keyboard and you will be returned to normal state.
Gaining Possession Experience:
Possession Experience becomes very useful when you want to possess a creature for a longer period of time. The higher your experience, the longer you can possess a creature for. The Possession Experience is per-mob, so you will have to gain experience individually for each one you want to use longer. When possessing a creature, your experience for that mob will increase over time. However, this will take a very long time. To speed up the process, you can attack other mobs.
You can see your current experience in the top corner below the Possessive Charge bar when you are possessing a mob, or to see your experience for all mobs, you can press 'P', which will open up this GUI:

If you have any issues with the mod, be sure to report it on my GitHub.
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