Potion Mania
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Add a variety of new potions, ingredients and brewing recipes.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Potion Mania is a mod adding various new potions to Minecraft.
New items have also been added to enable these potions to be made.
In addition, some potions present in the base game are now craftable.
I. List of new Potion Effect
This is a list of added potion effects. You can create these potions in different forms (for example : Lingering Potion, Splash Potion...).
A wiki will be available in the next update to provide details of the effects (duration, amplification...) and the ingredients needed to produce them.
- Echolocation : gives the Glowing effect to all entities around you in a certain radius if you're in a low-light area.
- Electrocution : inflicts long-lasting electrical damage at random times.
- Spider Trapping : attacks have a certain percentage chance of trapping your enemy in a cobweb.
- Animal Affinity : attracts all animals around you within a certain radius.
- Lava Walking : create cobblestone under your feet as you walk across a lava lake.
- Invulnerability : the next damage taken is totally cancelled. This effect disappears immediately after the first received damage.
- Ascending : teleports you to the surface, useful when lost in caves.
- Fertilizer : apply bone powder under the affected entity every a certain amount of time.
- Recall : teleports the player to his spawn point.
- Bleeding : prevents any kind of healing.
- Silverfish Curse : infests the stone blocks you walk on.
- Insanity : alters vision with black spots and creates auditory hallucinations.
II. Vanilla Potion now craftable
- Blindness (Azure Bluet)
- Nausea (Poisonous Potato)
- Mining Fatigue (Fat)
- Haste (Golden Potato)
- Wither (Wither Powder)
III. Items and Ingredients
New alchemy ingredients have been added in the form of collectable items :
- Fat : obtained by cooking already-cooked pork.
- Bat Brain : obtained by killing bats. Is used to create Echolocation potions.
- Golden Potato : like a Golden Carrot but it's a potato instead.
- Magma Fragment : a fragment of a Magma block.
- Golden Feather : a feather surrounded by gold ingots in the crating table.
- Cave Spider Fang : obtained by killing Cave Spider.
- Snow Spider Fang : obtained by killing Snow Spider.
- Thunderstorm Spider Fang : obtained by killing Thunderstorm Spider.
- Blood Spider Fang : obtained by killing Blood Spider.
- Sample Tube : crafted from two blocks of glass. Is used to create venoms in the Apothecary Worktable. venoms.
- Infested Stone Dust : obtained by killing Silverfish.
- Datura Flower : made from one Datura in the crafting table.
- Wither Bone : obtained by killing Wither Skeleton.
- Wither Bone Meal : just like Bone Meal. Is used to create Wither potions.
IV. New Monsters and Creatures
The mods also add a few new mobs to the game. They drop new items useful for making venoms in the Apothecary Worktable.
- Snow Spider : a spider that appears in cold biomes, it has a percentage chance of applying Slowness when attacking. When it dies, it can give : Snow Spider Fang.
- Thunderstorm Spider : a spider that appears during storms, it has a percentage chance of applying Electrocution when attacking. When it dies, it can give : Thunderstorm Spider Fang.
- Blood Spider : a spider that appears in swamp biomes, it has a percentage chance of applying Bleeding when attacking. When it dies, it can give : Blood Spider Fang.
- Apothecary (villager) : a new villager, he trades all kinds of mod-related items. There's also a zombified version.
V. The Apothecary Worktable
The Apothecary Worktable allows you to create powerful poisons and venoms, these can then be used to create level III potions (not yet implemented).
To concoct these poisons and venoms, you need three ingredients and a Sample Tube.
- Cave Spider Venom : has no use at the moment. Just don't drink it !
- Snow Spider Venom : has no use at the moment. Just don't drink it !
- Blood Spider Venom : has no use at the moment. Just don't drink it !
- Thunderstorm Spider Venom : has no use at the moment. Just don't drink it !
- Datura Poison : has no use at the moment. Just don't drink it !
VI. And more...
The development of this mod is still in its early stages.
There are currently a few known bugs, which we'll be patching as updates come in.
We also need to balance some potion effects, so your feedback is important.
In the future, I'd like to add many more potions, ingredients, and mechanics, while maintaining a Vanilla style.
As I also said in the introduction, a wiki will be put online soon. In the meantime, use a mod like JEI to find out about the different crafts.
Don't hesitate to send me your feedback (game experiences, bugs encountered...).
Stay tuned for updates, as the mod is still under development.
You can include it in your modpacks, please credit me.
Made using MCreator
Contact :
- Nerimity : guiguitator:0016
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