Potions_LD

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Potions_LD

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Brew percentage-based healing potions that restore up to 100% of your health. Farm tiered vitality crops and use the custom Alchemy Table to craft them.

Farming & Agriculture
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Food & Culinary
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Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
Potions_LD-1.0.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Potions_LD is a Fabric mod that introduces a tiered progression system for alchemy and farming. Moving away from the vanilla brewing stand, players utilize a custom Alchemy Table to craft powerful, percentage-based healing potions.

The progression loop involves discovering and farming Vitality Bushes across 5 distinct tiers, eventually crafting the ultimate "Potion of Total Restoration" while enhancing your workspace with modular upgrades.


1. Blocks & Machines

  • Alchemy Table A 2-block wide custom crafting station that serves as the heart of your alchemical laboratory.

    • Unified Inventory: Acts as a single double-block entity; interacting with either the left or right side opens the same GUI.
    • Modular Upgrades: Features 3 upgrade slots. Installed upgrades visually appear on the table model in-game.
    • Automation: Fully compatible with Hoppers (Top/Sides for input, Bottom for output).
    • Visuals: Includes a custom GUI with an animated progress arrow and dynamic model changes based on upgrades.
  • Vitality Bushes (Tiers 1–5) These growable crops are the primary source of alchemical ingredients.

    • World Gen: Tier 1 bushes generate naturally in Dark Forest biome.
    • Progression: Higher tiers (2–5) must be obtained through dedicated farming and crafting.
    • Drops: Each bush yields both Vitality Herbs (brewing) and Vitality Seeds (re-planting).

2. Items

  • Healing Potions (6 Tiers) All potions provide percentage-based healing rather than fixed heart values.

    • Minor: 10% Heal
    • Standard: 25% Heal
    • Greater: 35% Heal
    • Superior: 50% Heal
    • Grand: 75% Heal
    • Total Restoration: 100% Heal (Full Health)
    • Note: High-tier potions apply Potion Sickness to prevent spamming.
  • Machine Upgrades Customize your Alchemy Table's performance:

    • Speed Upgrade: Reduces the time required to brew potions.
    • Efficiency Upgrade: Provides a chance to save ingredients during crafting.
    • Fortune Upgrade: Provides a chance to double the output of a completed recipe.

3. Gameplay Mechanics

  • Custom Crafting System: The Alchemy Table uses a unique 4-input -> 1-output recipe format. These are "Special" recipes and will not appear in the vanilla recipe book.
  • Tiered Farming: Players must farm lower-tier seeds to progress toward the endgame herbs required for the most potent potions.

4. Compatibility

  • JEI (Just Enough Items) Potions_LD features full JEI integration for a seamless experience:
    • Custom Category: Dedicated "Potion Brewing" category shows all Alchemy Table recipes.
    • Detailed Tooltips: Displays ingredients, outputs, and specific brewing times.

Potions_LD is a Fabric mod that introduces a tiered progression system for alchemy and farming. Moving away from the vanilla brewing stand, players utilize a custom Alchemy Table to craft powerful, percentage-based healing potions.

The progression loop involves discovering and farming Vitality Bushes across 5 distinct tiers, eventually crafting the ultimate "Potion of Total Restoration" while enhancing your workspace with modular upgrades.


1. Blocks & Machines

  • Alchemy Table A 2-block wide custom crafting station that serves as the heart of your alchemical laboratory.

    • Unified Inventory: Acts as a single double-block entity; interacting with either the left or right side opens the same GUI.
    • Modular Upgrades: Features 3 upgrade slots. Installed upgrades visually appear on the table model in-game.
    • Automation: Fully compatible with Hoppers (Top/Sides for input, Bottom for output).
    • Visuals: Includes a custom GUI with an animated progress arrow and dynamic model changes based on upgrades.
    • Vitality Bushes (Tiers 1–5) These growable crops are the primary source of alchemical ingredients.

      • World Gen: Tier 1 bushes generate naturally in Dark Forest biome.
      • Progression: Higher tiers (2–5) must be obtained through dedicated farming and crafting.
      • Drops: Each bush yields both Vitality Herbs (brewing) and Vitality Seeds (re-planting).

2. Items

  • Healing Potions (6 Tiers) All potions provide percentage-based healing rather than fixed heart values.

    • Minor: 10% Heal
    • Standard: 25% Heal
    • Greater: 35% Heal
    • Superior: 50% Heal
    • Grand: 75% Heal
    • Total Restoration: 100% Heal (Full Health)
    • Note: High-tier potions apply Potion Sickness to prevent spamming.
    • Machine Upgrades Customize your Alchemy Table's performance:

      • Speed Upgrade: Reduces the time required to brew potions.
      • Efficiency Upgrade: Provides a chance to save ingredients during crafting.
      • Fortune Upgrade: Provides a chance to double the output of a completed recipe.

3. Gameplay Mechanics

  • Custom Crafting System: The Alchemy Table uses a unique 4-input -> 1-output recipe format. These are "Special" recipes and will not appear in the vanilla recipe book.
  • Tiered Farming: Players must farm lower-tier seeds to progress toward the endgame herbs required for the most potent potions.

4. Compatibility

  • JEI (Just Enough Items) Potions_LD features full JEI integration for a seamless experience:
    • Custom Category: Dedicated "Potion Brewing" category shows all Alchemy Table recipes.
    • Detailed Tooltips: Displays ingredients, outputs, and specific brewing times.

Screenshots

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  • In-world generation
    In-world generation
  • Creative tab
    Creative tab
  • Alchemy table interface
    Alchemy table interface
  • Alchemy table
    Alchemy table Alchemy table with all the upgrades
  • Alchemy table
    Alchemy table Alchemy table without upgrades
  • Mod items/blocks
    Mod items/blocks Some of the mod items/blocks
  • Mod items/blocks
    Mod items/blocks Some of the mod items/blocks
  • Alchemy table 1
    Alchemy table 1 Alchemy table without upgrades
  • Alchemy table 2
    Alchemy table 2 Alchemy table with all the upgrades
  • Alchemy table interface
    Alchemy table interface
  • Creative tab
    Creative tab
  • In-world generation
    In-world generation

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