PPs Gore
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This Mod will add a teardown like destruction system to mobs (currently only zombies)
Designed to be spooky or terrifying, often including dark environments, scary monsters, and survival horror mechanics.
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Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Settings: Press
CTRL+Gin-game to open the configuration menu.
early test I wanna share.
Its unbalanced and (currently) not meant for regular survival gameplay. You can try it in survival if you want, but don't expect a balanced experience
new in 1.3.3
- new beta ragdoll system, currently disabled by default bc of beta
- new options: no lethal damage for undead mobs (Undead can survive decapitation and critical torso damage), options for armor related things (you can disable armor system), a new value for direct injury damage based on destroyed flesh voxels (to disable set to 0) this will do more damage to a mob based on how much pixels an attack destroyed, Added an option to enable or disable PixelGore for players
- new eating animation (may be a little bit better im still no 3D or animation pro ^^)
- Reorganized the settings menu into categories
I made a lot of chances since the last release, so if anything is broken please comment :)
| Feature | Description |
|---|---|
| Damage System | Localized damage system like teardown. |
| Anatomy | Destroyed surfaces expose procedurally textured flesh; deeper cuts reveal bone, skull shell around the brain, spine + ribs in the torso, a central bone in each limb. |
| First Aid | Craftable Flesh Salve (paper + slime ball + sugar) regrows shallow wounds faster and deeper than just waiting, paper bandages wounds and stops their bleeding. Wounds can also be deadly, then you have to die. |
| Dynamic Effects | Explosions, crushing, arrows, swords, and tools have different effects on a mob. |
| Severing | A connectivity check runs after every wound. If the connecting voxels are gone (e.g. the upper arm is cut through), the disconnected piece falls to the ground as a physical entity, bleeds, and despawns after a while (which you can change in settings). |
| Intact Corpses | On a normal death, the whole body stays on the ground as one entity, keeping every wound it had, and is still destructible. |
| Disabilities | No hand, no weapon: a player whose hand/arm is gone immediately drops whatever is put into that hand (known bug, first-person view still shows your arm bc it's another render). |
Currently supported:
- Zombies, Husks, Drowned
- Skeletons
- Pillager, Villager, Villager Zombies
- more soon
Compability
- TACZ Guns
- Fresh Animations
- Ressource Pack Skins (like tissou's zombie pack)
Please leave some feedback it would help a lot :)
If you have trouble with low fps when killing lots of mobs reduce the despawn time in the settings or set a max amount of bodys
Btw, it should also work in multiplayer, so you can have some epic gladiator PVP
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