Prehistoric Variants (A Fossils and Archeology Revival Add-On)

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Prehistoric Variants (A Fossils and Archeology Revival Add-On)

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Adds additional variant conditions to Fossils & Archeology: Revival

Prehistoric
Vanilla+
Dinosaurs
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Genetics & Biology
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Forge
Minecraft

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Client and Server

Must be installed on both the client and the server.

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Project Details

Type
Mod
License
MIT License
Latest Version
Prehistoric Variants 1.0 (1.18 Forge)
Authors
CurseForge
Modrinth

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Description

The Prehistoric Variants logo

Prehistoric Variants is an add-on for the Fossils & Archeology: Revival mod that adds additional variant spawn conditions to the mod, as well as a handful of extra variants that use them.  Like the default variants, new variants can be added via datapack, making this a great resource for variant making.

The mod adds two new spawn conditions: Spawn Biome, which is influenced by the biome the mob first spawns in, and Random, which can occur at any time.  Both of these conditions are optionally hereditary, meaning that when a new baby is born, it might inherit a biome or random variant from a parent which carries it.

If you experience an issue with either of these new variant types, please refer to the Prehistoric Variants Issue Tracker, and NOT to F&A's!

Two new smilodon variants added by the mod, using its new spawn conditions

The mod also introduces a handful of extra variants created by me, which demonstrate the new system!  Currently, the mod adds two new variants for the smilodon, along with an extra custom surprise.

For even more variety, check out my other addon Prehistoric Spawns, which allows the dinosaurs of F&A to spawn naturally in the overworld-- pairing well with the biome spawn condition!

Currently the mod is only available for Forge, but a Fabric version is likely in the future as I become more familiar with Fabric modding.

Please note: While the mod should not break on servers, there is currently an F&A bug that affects variant conditions on servers, causing them not to show up.  As far as I'm aware this is on their end, not mine, which means that hopefully it will be fixed on its own in future versions.

Want to host your own server and check out the new variant conditions with your friend?  Try hosting via Shockbyte and support my work in the process with the affiliate link below.

Shockbyte Minecraft Server Hosting

Promotional screenshots taken using Oh the Biomes You'll Go (1.18) and Complementary Shaders.  Featured dinosaurs are, of course, from Fossils & Archeology Revival, with some custom skins designed by me!

The logo for Prehistoric Variants, featuring the first word of the name in orange and the second word in purple in a pixelized font.

Prehistoric Variants is an add-on for the Fossils & Archeology: Revival mod that adds additional variant spawn conditions to the mod, as well as a handful of extra variants that use them.  Like the default variants, new variants can be added via datapack, making this a great resource for variant making.

The mod adds two new spawn conditions: Spawn Biome, which is influenced by the biome the mob first spawns in, and Random, which can occur at any time.  Both of these conditions are optionally hereditary, meaning that when a new baby is born, it might inherit a biome or random variant from a parent which carries it.

If you experience an issue with either of these new variant types, please refer to the Prehistoric Variants issue tracker, and NOT to F&A's!

Two smilodons rest in a clearing.  One is black with orange eyes, the other is gray with spots and blue eyes.

The mod also introduces a handful of extra variants created by me, which demonstrate the new system!  Currently, the mod adds two new variants for the smilodon, along with an extra custom surprise.

For even more variety, check out my other addon Prehistoric Spawns, which allows the dinosaurs of F&A to spawn naturally in the overworld-- pairing well with the biome spawn condition!

Currently the mod is only available for Forge, but a Fabric version is likely in the future as I become more familiar with Fabric modding.

Please note: While the mod should not break on servers, there is currently an F&A bug that affects variant conditions on servers, causing them not to show up.  As far as I'm aware this is on their end, not mine, which means that hopefully it will be fixed on its own in future versions.

Want to host your own server and check out the new variant conditions with your friend?  Try hosting via Shockbyte and support my work in the process with the affiliate link below.

A Shockbyte server referral link indicating that you can use the code LAUNCH for a 25% discount.

Promotional screenshots taken using Oh the Biomes You'll Go (1.18) and Complementary Shaders. Featured dinosaurs are, of course, from Fossils & Archeology Revival, with some custom skins designed by me!

Screenshots

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  • 1.0: Smilodon Variants
    1.0: Smilodon Variants The melanistic and snowy smilodon variants, added in the 1.0 update.
  • Logo
    Logo The Prehistoric Variants logo
  • Logo
    Logo The Prehistoric Variants logo
  • 1.0: Smilodon Variants
    1.0: Smilodon Variants The melanistic and snowy smilodon variants, added in the 1.0 update.

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~17,000
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CurseForge
~14,000
Modrinth
~2,000
Last Updated
CurseForge
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CurseForge
Modrinth
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