ProjectE Integration

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ProjectE Integration

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Adds ProjectE conversions for recipes from other mods!

Mod Loaders
Minecraft

About

Description

Modlist Support

Description:

ProjectE Integration adds support for custom conversions and has mappers to automatically add conversions for all supported mods!

What this means is that supported mods (I.E: EnderIO) will have their recipes (I.E: Soul Binder) collected and turned into some variables that ProjectE can make a conversion from!

 

Report issues or suggestions on Github here otherwise I might not see them.

Anything else, contact me on discord: TagnumElite#9339 or here.

Lore:

This mod was inspired by Expanded Equivalence and was started because I tried to work on Expanded Equivalence by decided it would be better to make a separate mod that does everything without Core Modding.

Issues/Suggestions:

Issues and Suggestions must be made on the GitHub Repo Issue tracker.

Comments have been renabled, I will check in here from time to time but don't expect any support.

Permissions:

I don't really care unless used for malicious purposes then I will request it to be removed.

Redistribution is forbidden unless used for modpacks by Curseforge/ATLauncher/Technic/Feed The Beast.

Supported Mods

Description:

ProjectE Integration integrates items, fluids, blocks and recipes from other mods to have EMC by default or through recipes into ProjectE.

For example, Immersive Engineering workbench will allow vacuum tubes to have emc thought the blueprint recipe.

Report issues or give suggestions on github here.

Lore:

The original mod that inspired all of this was Expanded Equivalence. I wanted support for more mods and wanted it done without core modding. Thus PEI was born.

Permissions

You can use the code for anything you want, it is under a MIT License. If you use this code for any malicious purpose then I will have it removed.