Psych0se - Cyberpunk
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A mod that adds elements from the cyberpunk game to minecraft
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Become the most powerful living weapon of this world, or just use the implants as a quality of life addition, you will have to keep in mind there are no happy endings in mine city.
On a more serious tone, Psych0se is a mod that adds elements of the cyberpunk game to minecraft, such as implants, weapons, structures and all that kind of stuff.
You can find the mod wiki right here : mod wiki
This mod has a trailer btw : https://www.youtube.com/watch?v=UrwGmlUAM14
Additional note : J.E.I. is your only way to see the crafting recipes of implants, you might just want to download it !
too lazy to read the wiki ? Here is the important stuff summed up.
Crafting :
To craft implants you will need crafting components, and those components are made with waste crystals, processed wastes, or chrome. To obtain a waste crystal, place a compression drill on an ancient debris block, and let it drill, don't forget to right click the drill to release pression or it will explode ! To get some processed waste all you have to do is put a waste crystal and coal inside a refinery. Chrome is obtained by putting processed waste into an arc harvester, and getting a lightning bolt to hit the arc harvester.
To craft implants you will also need blueprints ! Those can be obtained via the ripperdoc, a new villager proffesion. All blueprints are blank by default, holding right click with a blueprint will give you a random cyberware blueprint of the same corporation and tier.
Equipping cyberware :
To equip your cyberware you will need a cybernetic interface. Each implant will have at the bottom of its description the place where the implant should be equipped. Here are all the slots name by color :
- Red : central cortex
- Green : operating system
- Yellow : arms
- Blue : circulatory system
- Orange : nervous system
- Brown : integumentary system
- Pink : legs

You can also see your cyberware capacity in this GUI. Each implant requires a certain cyberware capacity, going overcapacity drops all your implants on the ground. You can increase your cyberware capacity with immunosuppressants or with the /SetCapacity command
Want to see other stuff i'm working on or see the progress of thi mod's updates ? Check my bluesky ! my bluesky
Found any bug ? Please report it to me in the comments.

Become the most powerful living weapon of this world, or just use the implants as a quality of life addition, you will have to keep in mind there are no happy endings in mine city.
On a more serious tone, Psych0se is a mod that adds elements of the cyberpunk game to minecraft, such as implants, weapons, structures and all that kind of stuff.
You can find the mod wiki right here : mod wiki
This mod has a trailer btw :
Additional note : J.E.I. is your only way to see the crafting recipes of implants, you might just want to download it !
too lazy to read the wiki ? Here is the important stuff summed up.
Crafting :
To craft implants you will need crafting components, and those components are made with waste crystals, processed wastes, or chrome. To obtain a waste crystal, place a compression drill on an ancient debris block, and let it drill, don't forget to right click the drill to release pression or it will explode ! To get some processed waste all you have to do is put a waste crystal and coal inside a refinery. Chrome is obtained by putting processed waste into an arc harvester, and getting a lightning bolt to hit the arc harvester.
To craft implants you will also need blueprints ! Those can be obtained via the ripperdoc, a new villager proffesion. All blueprints are blank by default, holding right click with a blueprint will give you a random cyberware blueprint of the same corporation and tier.
Equipping cyberware :
To equip your cyberware you will need a cybernetic interface. Each implant will have at the bottom of its description the place where the implant should be equipped. Here are all the slots name by color :
- Red : central cortex
- Green : operating system
- Yellow : arms
- Blue : circulatory system
- Orange : nervous system
- Brown : integumentary system
- Pink : legs

You can also see your cyberware capacity in this GUI. Each implant requires a certain cyberware capacity, going overcapacity drops all your implants on the ground. You can increase your cyberware capacity with immunosuppressants or with the /SetCapacity command
Want to see other stuff i'm working on or see the progress of thi mod's updates ? Check my bluesky ! my bluesky
Found any bug ? Please report it to me in the comments.
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