Psych0se - Cyberpunk

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Psych0se - Cyberpunk

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A mod that adds elements from the cyberpunk game to minecraft

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Adventure/Exploration
MCreator
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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
psychose-1.0.0-neoforge-1.21.8.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

mod title

Become the most powerful living weapon of this world, or just use the implants as a quality of life addition, you will have to keep in mind there are no happy endings in mine city.

On a more serious tone, Psych0se is a mod that adds elements of the cyberpunk game to minecraft, such as implants, weapons, structures and all that kind of stuff.

You can find the mod wiki right here : mod wiki

This mod has a trailer btw : https://www.youtube.com/watch?v=UrwGmlUAM14

Additional note : J.E.I. is your only way to see the crafting recipes of implants, you might just want to download it !


too lazy to read the wiki ? Here is the important stuff summed up.

Crafting :

To craft implants you will need crafting components, and those components are made with waste crystals, processed wastes, or chrome. To obtain a waste crystal, place a compression drill on an ancient debris block, and let it drill, don't forget to right click the drill to release pression or it will explode ! To get some processed waste all you have to do is put a waste crystal and coal inside a refinery. Chrome is obtained by putting processed waste into an arc harvester, and getting a lightning bolt to hit the arc harvester.

To craft implants you will also need blueprints ! Those can be obtained via the ripperdoc, a new villager proffesion. All blueprints are blank by default, holding right click with a blueprint will give you a random cyberware blueprint of the same corporation and tier.

Equipping cyberware :

To equip your cyberware you will need a cybernetic interface. Each implant will have at the bottom of its description the place where the implant should be equipped. Here are all the slots name by color :

  • Red : central cortex
  • Green : operating system
  • Yellow : arms
  • Blue : circulatory system
  • Orange : nervous system
  • Brown : integumentary system
  • Pink : legs

cybernetic interface walktrough

You can also see your cyberware capacity in this GUI. Each implant requires a certain cyberware capacity, going overcapacity drops all your implants on the ground. You can increase your cyberware capacity with immunosuppressants or with the /SetCapacity command


Want to see other stuff i'm working on or see the progress of thi mod's updates ? Check my bluesky ! my bluesky

Found any bug ? Please report it to me in the comments.

mod title

Become the most powerful living weapon of this world, or just use the implants as a quality of life addition, you will have to keep in mind there are no happy endings in mine city.

On a more serious tone, Psych0se is a mod that adds elements of the cyberpunk game to minecraft, such as implants, weapons, structures and all that kind of stuff.

You can find the mod wiki right here : mod wiki

This mod has a trailer btw :

Additional note : J.E.I. is your only way to see the crafting recipes of implants, you might just want to download it !


too lazy to read the wiki ? Here is the important stuff summed up.

Crafting :

To craft implants you will need crafting components, and those components are made with waste crystals, processed wastes, or chrome. To obtain a waste crystal, place a compression drill on an ancient debris block, and let it drill, don't forget to right click the drill to release pression or it will explode ! To get some processed waste all you have to do is put a waste crystal and coal inside a refinery. Chrome is obtained by putting processed waste into an arc harvester, and getting a lightning bolt to hit the arc harvester.

To craft implants you will also need blueprints ! Those can be obtained via the ripperdoc, a new villager proffesion. All blueprints are blank by default, holding right click with a blueprint will give you a random cyberware blueprint of the same corporation and tier.

Equipping cyberware :

To equip your cyberware you will need a cybernetic interface. Each implant will have at the bottom of its description the place where the implant should be equipped. Here are all the slots name by color :

  • Red : central cortex
  • Green : operating system
  • Yellow : arms
  • Blue : circulatory system
  • Orange : nervous system
  • Brown : integumentary system
  • Pink : legs

cybernetic interface walktrough

You can also see your cyberware capacity in this GUI. Each implant requires a certain cyberware capacity, going overcapacity drops all your implants on the ground. You can increase your cyberware capacity with immunosuppressants or with the /SetCapacity command


Want to see other stuff i'm working on or see the progress of thi mod's updates ? Check my bluesky ! my bluesky

Found any bug ? Please report it to me in the comments.

Screenshots

Gallery

  • mod logo
    mod logo the logo of the mod
  • Teknik tower
    Teknik tower A structure of the mod, the tower of the most influent corporation
  • Quickhacking and ripperdoc
    Quickhacking and ripperdoc Image showcasing the quickhacking menu and the ripperdoc villager
  • Cyberware
    Cyberware Showcase of cyberware rendered on the player, and showcase of the overlays
  • Teknik Strike Unit
    Teknik Strike Unit Image of a boss added by the mod

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