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Pugmeowla's Infintrix
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Adds compatibility from Pugmeowla's Infinity Stone Core to Alien Evo, Reds Omnitrix Evolution and ITO
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Must be installed on both the client and the server.
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The mod adds compatibility between Pugmeowla’s Infinity Stone Core and multiple Omnitrix mods, including Alien Evo, Red’s Omnitrix Evolution, and ITO.
The initial release focuses on basic functionality, allowing players to insert and remove Infinity Stones from Omnitrixes (such as Prototype, 10K, Recalibrated, Ultimatrix, and Completed), with no visuals at first. The prototype, evolved and completed omnitrixes have visuals now, in v0.3. This will elimate the need to equip or remove a gauntlet with an omnitrix, while also improving visuals.
Players will not be able to use Infinity Stones while transformed into an alien.
The project is still in development, with updates depending on availability.
List of stone buffs:
The power stone now instantly refills your AlienEvo.Timer when detransforming back to base, so you can transform right after
having all 6 stones unlocks master control.
if you decide to snap:
You loose master control, your omnitrix gets timed out, as soon as the omntrix re-times in by itself after waiting, master control is regranted, as long as you still have all 6 stones there will also be no burn after it times in
The mod adds compatibility between Pugmeowla’s Infinity Stone Core and multiple Omnitrix mods, including Alien Evo, Red’s Omnitrix Evolution, and ITO.
The initial release focuses on basic functionality, allowing players to insert and remove Infinity Stones, with no visuals at first. Later updates aim to introduce custom visual “gauntlet-style” Omnitrixes where the stones are visibly rendered on the devices.
Players will not be able to use Infinity Stones while transformed into an alien.
Future plans may include a separate addon that converts Omnitrixes into gauntlet-like items (such as Prototype, 10K, Recalibrated, Ultimatrix, and others), eliminating the need to equip or remove a gauntlet when transforming, while also improving visuals.
The project is still in development, with updates depending on availability.
Update: The first release now includes visuals for the Prototype and Evolved Omnitrix.
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