Purgatory
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An asymmetrical horror minigame, that revolves around a place called purgatory, and justice for those who died unjustly
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"They will not remember your name after you die, sinner. The only mark of your futile existence will be your crimes. For those will never be forgotten. Even in death thou shalt be punished. For, sinner, welcome to purgatory." - The Tormented
Purgatory is a minigame datapack inspired by Dead By Daylight, Forsaken, BIAST and many other asymmetrical horror games. It consists of one Killer hunting down all the Sinners in a 3 minute long round, with the killer having around 3-4 abilities, while the sinners typically have 1-2.
Reccomendations:
- Use one of these map if you don't have any other (doesn't come with datapack preinstalled):Backrooms map, new + much fairer or Forest Map, old + unfair spots
- DO NOT USE FULLBRIGHT, IT RUINS THE EXPERIENCE
- Use horror shaders like Hysteria, Lunacy or PSX, or any other shaders you prefer :3
- Play with 4-8 friends
- Have fun!
- To start: have everyone select a killer and sinner via /trigger (if the trigger values aren't coming up do /reload), then once everyone is ready do /function purgatory:roundstart, (and if you want rounds to constantly play with a 15 second break interval do /function spawn_gamemaster), currently Darkness is default killer and Rusher is the default sinner.
- If you want to play a specific round type run one of these functions :
Round (any) - /function purgatory:roundstart
Special round (any) - /function purgatory:roundstart_special
Regular - /function purgatory:roundstart_normal
Double Trouble - /function purgatory:roundstart_doubletrouble
One Against All - /function purgatory:roundstart_one_against_all
Shadow Killer - /function purgatory:roundstart_ai_killer
Known Issues:
- Lunar Client's Titles and Bossbar mods break the datapack, disable them.
Features :
- 5 killers
- 6 sinners
- A round system with random killer selection
- easy custom map implementation
- killer and sinner selection
- round queue and server support
- custom killer and sinner support via a scoreboard value
- special rounds for extra chaos and replayability
- ai killer for singleplayer (i guess)
- the option to select random characters
- and more...
Some of the killers and sinners include: Darkness: a killer with the ability to clone himself and go invisible, paired with their ability to teleport behind the nearest sinner.
Dweller: a killer who goes invisible for a second every two seconds, can teleport twice a second, but in exchange has no offensive abilties.
Rusher: a sinner with the abilty to speed themself up to escape killers, or rush in and stun them with their slash
Hunter: a sinner with the abilty to gamble for arrows that apply various debuffs to the killer
Sulfur: a trapper based killer who relies on their traps to slow and hurt sinners
Medic: the obligatory healer who, well, heals sinners, and can also heal themself with their bandage ability
And many more.
killers + sinners
Killer + Sinner list:
- Darkness - All Rounder
- Dweller - Rushdown
- Sulfur - Trapper
- Bloodmage - Ranged
- Archmage + Ranged + Resource
- Random Killer - Random
- Medic - Healer
- Chef - Support
- Rusher - Stunner
- Hunter - Debuffer
- Vampyre - Stunner
- Failed Sorcerer - Trapper
- Random Sinner - Random
Configs :
- Disable/Enable Killer Trails - /function purgatory:configs/killer_trails
Tutorials :
Custom Character Documentation
Awesome Videos :
DLC : Noob (forsaken version)

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