Mod
PVP Flagging
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Enables players to flag or unflag themselves for PVP. Admins can create PVP zones.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Description

Core Features
- Players can flag or unflag themselves to opt into PVP
- Both players must be flagged for PVP to occur
- Admins can create areas for PVP that will flag players when they enter the area (warning as you get close).
- Nametag overlay for visible PVP indicator
- Unflagging yourself is not instant. Will be unflagged in 15 seconds. This is configurable
- When waiting to be unflagged if you deliver or take player damage your unflag request will be cancelled.
- Logging out auto cancels your unflag request
- Honors Minecraft teams settings
Commands
- /pvpFlag to toggle, or /pvpFlag [on | off | status] sets your pvp state
- /pvpZone [add | remove | list] allow admins to define PVP zones and the size of the warning area around them.
Setup
- Set pvp=true in Minecraft's server.properties and pvp flagging will do the rest (this is the default)
- For single player open to lan worlds no setup is required
Config
- player_login_state = PRESERVE| FLAG | UNFLAG
- player_respawn_state = PRESERVE | FLAG | UNFLAG
- unflag_wait_time_ticks = 300
- pvp_zone_bounds_check_ticks = 20
Client Config
- hud_indicator_anchor = "BottomLeft"
- hud_indicator_x_offset = 0
- hud_indicator_y_offset = 0
- hud_indicator_enabled = true




Core Features
- Players can flag or unflag themselves to opt into PVP
- Both players must be flagged for PVP to occur
- Admins can create areas for PVP that will flag players when they enter the area (warning as you get close).
- Nametag overlay for visible PVP indicator
- Unflagging yourself is not instant. Will be unflagged in 15 seconds. This is configurable
- When waiting to be unflagged if you deliver or take player damage your unflag request will be cancelled.
- Logging out auto cancels your unflag request
- Honors Minecraft teams settings
Commands
- /pvpFlag to toggle, or /pvpFlag [on | off | status] sets your pvp state
- /pvpZone [add | remove | list] allow admins to define PVP zones and the size of the warning area around them.
Setup
- Set pvp=true in Minecraft's server.properties and pvp flagging will do the rest (this is the default)
- For single player open to lan worlds no setup is required
Config
- player_login_state = PRESERVE| FLAG | UNFLAG
- player_respawn_state = PRESERVE | FLAG | UNFLAG
- unflag_wait_time_ticks = 300
- pvp_zone_bounds_check_ticks = 20
Client Config
- hud_indicator_anchor = "BottomLeft"
- hud_indicator_x_offset = 0
- hud_indicator_y_offset = 0
- hud_indicator_enabled = true



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