QoMC

Quick rating

QoMC

No reviews yet

Auto-generated config commands for mods using Kaleido Config.

API/Library
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
[Fabric 26.1] v1.1.0
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Qconf Over Minecraft Commands (QoMC)

preview
pull the lever, qomc!


QoMC automatically generates server-side config commands for Minecraft mods utilizing Kaleido Config (JiJ-safe implementation of Quilt Config)

THE POISON CHOSEN ESPECIALLY FOR KALEIDO. KALEIDO'S POISON.

A number of mods utilize the config library Kaleido Config, which is convenient as it works on all loaders and minecraft versions.

Kaleido-based configurations generates .toml files in the game's config directory, but these can't be changed while the game is running.

McQoy solves this by auto-generating client-side configuration GUIs which allow you to edit the configs in-game.
This is good for singleplayer and client-side mods, but unhelpful for servers. QoMC addresses this by generating server commands instead!

…RIGHT.

After installation, QoMC will detect mods making use of Kaleido on startup, and auto generate a command for them.

By default, the command is /<Mod ID>_config, e.g. /qomc_config.

For mods with multiple config files, QoMC will split the commands by config, e.g. /qomc_config demo and /qomc_config main.

IN MY DEFENSE, YOUR POISONS ALL LOOK ALIKE

For devs, QoMC integration is implicit - just use Kaleido Config for configuration, and relevant commands will appear when QoMC is installed.
QoMC is a purely optional runtime dependency, so don't depend on QoMC in your buildscripts or mod metadata - only on modrinth / curseforge.

If you've implemented your own config commands, you can disable discovery of your configs by following the instructions on the GitHub README

HOW ABOUT DESSERT?

This project is licensed under the LGPL 3.0.

Many codes & ideas are inspired by McQoy, the GUI counterpart of QoMC!

Qconf Over Minecraft Commands (QoMC)

preview pull the lever, qomc!


QoMC automatically generates config commands for Minecraft mods utilizing Kaleido Config (JiJ-safe implementation of Quilt Config)

THE POISON CHOSEN ESPECIALLY FOR KALEIDO. KALEIDO'S POISON.

A number of mods utilize the config library Kaleido Config, which is convenient as it works on all loaders and minecraft versions.

Kaleido-based configurations generates .toml files in the game's config directory, but these can't be changed while the game is running.

McQoy solves this by auto-generating client-side configuration GUIs which allow you to edit the configs in-game.
This is good for singleplayer and client-side mods, but unhelpful for servers, or other situations where you need to see the before/after effect without going into the GUI. QoMC addresses this by generating config commands instead!

...RIGHT.

After installation, QoMC will detect mods making use of Kaleido on startup, and auto generate a command for them.

By default, the commands is generated as /<Mod ID>_config, e.g. /qomc_config.
For client-side config, they are generated as /<MOD ID>_config_client.

For mods with multiple config files, QoMC will split the commands by config, e.g. /qomc_config demo and /qomc_config main.

IN MY DEFENSE, YOUR POISONS ALL LOOK ALIKE

For devs, QoMC integration is implicit - just use Kaleido Config for configuration, and relevant commands will appear when QoMC is installed.
QoMC is a purely optional runtime dependency, so don't depend on QoMC in your buildscripts or mod metadata - only on modrinth / curseforge.

If you've implemented your own config commands, you can disable discovery of your configs using a metadata key:

In fabric.mod.json:

  "custom": {
    "qomc:hidden": true
  }

Or in neoforge.mods.toml:

  [modproperties.qomc]
  hidden=true

To make QoMC recognize a config as client-side, simply name your config as client.

HOW ABOUT DESSERT?

This project is licensed under the LGPL 3.0

QoMC takes direct inspiration from McQoy, its client-side GUI counterpart!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~5,000
Total Downloads
CurseForge
<1,000
Modrinth
~4,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works