Warp Field HUD
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A lightweight client-side HUD framework for Minecraft 1.21.11 (Fabric).
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Features
- Drag-and-drop HUD positioning -- press F8 to open the HUD menu, then move any element anywhere on screen
- Per-element transparency controls -- adjust background and foreground opacity independently for every HUD element
- Master opacity -- one slider to scale the transparency of everything at once
- Color themes -- choose from preset color palettes for compass foreground, background, and crosshair elements
- Smart settings -- controls that don't apply to an element (like background opacity on the crosshair) are automatically grayed out so you're never guessing
- Built-in compass -- a clean, minimal heading compass with cardinal/intercardinal markers and a numeric degree readout
- Player markers -- see other players on your compass strip as colored glyphs (players must be within your chunk simulation distance)
- Player tracking -- cycle through all online players on the server and track a specific one with a highlighted marker
- Dynamic crosshair -- a customizable crosshair overlay with 5 shapes (Cross, Dot, Circle, Chevron, T-Shape), adjustable geometry, independent center dot, hit indicator flash, and idle fade
- Spread indicator -- smooth animated crosshair spread that reacts to sprinting, sneaking, and attack cooldown
- Movement indicator -- on-screen display showing your current movement state (Sprinting, Sneaking, Flying, Swimming, Gliding) with individually toggleable states and optional text labels
- Status bars -- durability bars for equipped armor and held items, plus active potion effects with timer and amplifier display; supports bar-only, text-only, or combined display in vertical or horizontal orientation with auto-gradient coloring and low-durability flash
- HUD profiles -- save, load, and cycle named profiles; auto-load per server
- Import/Export -- share your full HUD layout as a single .warpfield file
How to Use
- Install Fabric Loader and Fabric API for 1.21.11
- Drop
warpfield-1.4.0.jarinto your mods folder - Launch the game and press F8 to open the Warp Field menu
- From there you can:
- Toggle elements on/off
- Open per-element settings to tweak opacity, colors, and behavior
- Enter "Arrange All" mode to drag elements around your screen
- Click any single element to move just that one
Compass Details
- Displays your facing direction with a smooth scrolling strip
- Shows N, NE, E, SE, S, SW, W, NW markers with a pointed center indicator
- Numeric heading in degrees below the strip
- Adjustable background and foreground transparency via settings
- Player markers render as colored glyphs for nearby players
- Track Player button cycles through all online players (uses the server player list, not just render distance)
Crosshair Details
- Replaces the vanilla crosshair with a fully configurable overlay
- Adjust line length, thickness, gap, and color
- Optional center dot
- Spread animation reacts smoothly to movement state and attack cooldown
- Always centered -- not affected by HUD repositioning
Movement Indicator Details
- Shows your current movement state as colored on-screen labels
- Supported states: Sprinting, Sneaking, Flying, Swimming, Gliding
- Each state can be individually toggled on/off
- Optional text labels with adjustable scale
- Repositionable and scalable like all WarpField elements
Status Bars Details
- Displays durability bars for helmet, chestplate, leggings, boots, and held items
- Shows active potion effects with remaining duration countdown
- Gradient-colored bars shift from green to yellow to red as durability/duration decreases
- Each armor slot and potion display can be individually toggled
- Configurable low-durability warning threshold
Info
- Client-side only -- no server installation needed, safe for multiplayer
- Lightweight -- no dependencies beyond Fabric API
- Configurable -- all settings persist in
config/warpfield/as JSON files
Features
- Drag-and-drop HUD positioning -- press F8 to open the HUD menu, then move any element anywhere on screen
- Per-element transparency controls -- adjust background and foreground opacity independently for every HUD element
- Master opacity -- one slider to scale the transparency of everything at once
- Color themes -- choose from preset color palettes for compass foreground, background, and crosshair elements
- Smart settings -- controls that don't apply to an element (like background opacity on the crosshair) are automatically grayed out so you're never guessing
- Built-in compass -- a clean, minimal heading compass with cardinal/intercardinal markers and a numeric degree readout
- Player markers -- see other players on your compass strip as colored glyphs (players must be within your chunk simulation distance)
- Player tracking -- cycle through all online players on the server and track a specific one with a highlighted marker
- Dynamic crosshair -- a customizable crosshair overlay with 5 shapes (Cross, Dot, Circle, Chevron, T-Shape), adjustable geometry, independent center dot, hit indicator flash, and idle fade
- Spread indicator -- smooth animated crosshair spread that reacts to sprinting, sneaking, and attack cooldown
- Movement indicator -- on-screen display showing your current movement state (Sprinting, Sneaking, Flying, Swimming, Gliding) with individually toggleable states and optional text labels
- Status bars -- durability bars for equipped armor and held items, plus active potion effects with timer and amplifier display; supports bar-only, text-only, or combined display in vertical or horizontal orientation with auto-gradient coloring and low-durability flash
- HUD profiles -- save, load, and cycle named profiles; auto-load per server
- Import/Export -- share your full HUD layout as a single .warpfield file
How to Use
- Install Fabric Loader and Fabric API for 1.21.11
- Drop
warpfield-1.4.0.jarinto your mods folder - Launch the game and press F8 to open the Warp Field menu
- From there you can:
- Toggle elements on/off
- Open per-element settings to tweak opacity, colors, and behavior
- Enter "Arrange All" mode to drag elements around your screen
- Click any single element to move just that one
Compass Details
- Displays your facing direction with a smooth scrolling strip
- Shows N, NE, E, SE, S, SW, W, NW markers with a pointed center indicator
- Numeric heading in degrees below the strip
- Adjustable background and foreground transparency via settings
- Player markers render as colored glyphs for nearby players
- Track Player button cycles through all online players (uses the server player list, not just render distance)
Crosshair Details
- Replaces the vanilla crosshair with a fully configurable overlay
- Adjust line length, thickness, gap, and color
- Optional center dot
- Spread animation reacts smoothly to movement state and attack cooldown
- Always centered -- not affected by HUD repositioning
Movement Indicator Details
- Shows your current movement state as colored on-screen labels
- Supported states: Sprinting, Sneaking, Flying, Swimming, Gliding
- Each state can be individually toggled on/off
- Optional text labels with adjustable scale
- Repositionable and scalable like all WarpField elements
Status Bars Details
- Displays durability bars for helmet, chestplate, leggings, boots, and held items
- Shows active potion effects with remaining duration countdown
- Gradient-colored bars shift from green to yellow to red as durability/duration decreases
- Each armor slot and potion display can be individually toggled
- Configurable low-durability warning threshold
Info
- Client-side only -- no server installation needed, safe for multiplayer
- Lightweight -- no dependencies beyond Fabric API
- Configurable -- all settings persist in
config/warpfield/as JSON files
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