Warp Field HUD

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Warp Field HUD

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A lightweight client-side HUD framework for Minecraft 1.21.11 (Fabric).

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About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Warp Field HUD 1.4.0
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Features

  • Drag-and-drop HUD positioning -- press F8 to open the HUD menu, then move any element anywhere on screen
  • Per-element transparency controls -- adjust background and foreground opacity independently for every HUD element
  • Master opacity -- one slider to scale the transparency of everything at once
  • Color themes -- choose from preset color palettes for compass foreground, background, and crosshair elements
  • Smart settings -- controls that don't apply to an element (like background opacity on the crosshair) are automatically grayed out so you're never guessing
  • Built-in compass -- a clean, minimal heading compass with cardinal/intercardinal markers and a numeric degree readout
  • Player markers -- see other players on your compass strip as colored glyphs (players must be within your chunk simulation distance)
  • Player tracking -- cycle through all online players on the server and track a specific one with a highlighted marker
  • Dynamic crosshair -- a customizable crosshair overlay with 5 shapes (Cross, Dot, Circle, Chevron, T-Shape), adjustable geometry, independent center dot, hit indicator flash, and idle fade
  • Spread indicator -- smooth animated crosshair spread that reacts to sprinting, sneaking, and attack cooldown
  • Movement indicator -- on-screen display showing your current movement state (Sprinting, Sneaking, Flying, Swimming, Gliding) with individually toggleable states and optional text labels
  • Status bars -- durability bars for equipped armor and held items, plus active potion effects with timer and amplifier display; supports bar-only, text-only, or combined display in vertical or horizontal orientation with auto-gradient coloring and low-durability flash
  • HUD profiles -- save, load, and cycle named profiles; auto-load per server
  • Import/Export -- share your full HUD layout as a single .warpfield file

How to Use

  1. Install Fabric Loader and Fabric API for 1.21.11
  2. Drop warpfield-1.4.0.jar into your mods folder
  3. Launch the game and press F8 to open the Warp Field menu
  4. From there you can:
    • Toggle elements on/off
    • Open per-element settings to tweak opacity, colors, and behavior
    • Enter "Arrange All" mode to drag elements around your screen
    • Click any single element to move just that one

Compass Details

  • Displays your facing direction with a smooth scrolling strip
  • Shows N, NE, E, SE, S, SW, W, NW markers with a pointed center indicator
  • Numeric heading in degrees below the strip
  • Adjustable background and foreground transparency via settings
  • Player markers render as colored glyphs for nearby players
  • Track Player button cycles through all online players (uses the server player list, not just render distance)

Crosshair Details

  • Replaces the vanilla crosshair with a fully configurable overlay
  • Adjust line length, thickness, gap, and color
  • Optional center dot
  • Spread animation reacts smoothly to movement state and attack cooldown
  • Always centered -- not affected by HUD repositioning

Movement Indicator Details

  • Shows your current movement state as colored on-screen labels
  • Supported states: Sprinting, Sneaking, Flying, Swimming, Gliding
  • Each state can be individually toggled on/off
  • Optional text labels with adjustable scale
  • Repositionable and scalable like all WarpField elements

Status Bars Details

  • Displays durability bars for helmet, chestplate, leggings, boots, and held items
  • Shows active potion effects with remaining duration countdown
  • Gradient-colored bars shift from green to yellow to red as durability/duration decreases
  • Each armor slot and potion display can be individually toggled
  • Configurable low-durability warning threshold

Info

  • Client-side only -- no server installation needed, safe for multiplayer
  • Lightweight -- no dependencies beyond Fabric API
  • Configurable -- all settings persist in config/warpfield/ as JSON files

Features

  • Drag-and-drop HUD positioning -- press F8 to open the HUD menu, then move any element anywhere on screen
  • Per-element transparency controls -- adjust background and foreground opacity independently for every HUD element
  • Master opacity -- one slider to scale the transparency of everything at once
  • Color themes -- choose from preset color palettes for compass foreground, background, and crosshair elements
  • Smart settings -- controls that don't apply to an element (like background opacity on the crosshair) are automatically grayed out so you're never guessing
  • Built-in compass -- a clean, minimal heading compass with cardinal/intercardinal markers and a numeric degree readout
  • Player markers -- see other players on your compass strip as colored glyphs (players must be within your chunk simulation distance)
  • Player tracking -- cycle through all online players on the server and track a specific one with a highlighted marker
  • Dynamic crosshair -- a customizable crosshair overlay with 5 shapes (Cross, Dot, Circle, Chevron, T-Shape), adjustable geometry, independent center dot, hit indicator flash, and idle fade
  • Spread indicator -- smooth animated crosshair spread that reacts to sprinting, sneaking, and attack cooldown
  • Movement indicator -- on-screen display showing your current movement state (Sprinting, Sneaking, Flying, Swimming, Gliding) with individually toggleable states and optional text labels
  • Status bars -- durability bars for equipped armor and held items, plus active potion effects with timer and amplifier display; supports bar-only, text-only, or combined display in vertical or horizontal orientation with auto-gradient coloring and low-durability flash
  • HUD profiles -- save, load, and cycle named profiles; auto-load per server
  • Import/Export -- share your full HUD layout as a single .warpfield file

How to Use

  1. Install Fabric Loader and Fabric API for 1.21.11
  2. Drop warpfield-1.4.0.jar into your mods folder
  3. Launch the game and press F8 to open the Warp Field menu
  4. From there you can:
    • Toggle elements on/off
    • Open per-element settings to tweak opacity, colors, and behavior
    • Enter "Arrange All" mode to drag elements around your screen
    • Click any single element to move just that one

Compass Details

  • Displays your facing direction with a smooth scrolling strip
  • Shows N, NE, E, SE, S, SW, W, NW markers with a pointed center indicator
  • Numeric heading in degrees below the strip
  • Adjustable background and foreground transparency via settings
  • Player markers render as colored glyphs for nearby players
  • Track Player button cycles through all online players (uses the server player list, not just render distance)

Crosshair Details

  • Replaces the vanilla crosshair with a fully configurable overlay
  • Adjust line length, thickness, gap, and color
  • Optional center dot
  • Spread animation reacts smoothly to movement state and attack cooldown
  • Always centered -- not affected by HUD repositioning

Movement Indicator Details

  • Shows your current movement state as colored on-screen labels
  • Supported states: Sprinting, Sneaking, Flying, Swimming, Gliding
  • Each state can be individually toggled on/off
  • Optional text labels with adjustable scale
  • Repositionable and scalable like all WarpField elements

Status Bars Details

  • Displays durability bars for helmet, chestplate, leggings, boots, and held items
  • Shows active potion effects with remaining duration countdown
  • Gradient-colored bars shift from green to yellow to red as durability/duration decreases
  • Each armor slot and potion display can be individually toggled
  • Configurable low-durability warning threshold

Info

  • Client-side only -- no server installation needed, safe for multiplayer
  • Lightweight -- no dependencies beyond Fabric API
  • Configurable -- all settings persist in config/warpfield/ as JSON files

Screenshots

Gallery

  • Screenshot 2026-02-15 194900.png
    Screenshot 2026-02-15 194900.png Screenshot 2026-02-15 194900.png
  • Screenshot 2026-02-15 195700.png
    Screenshot 2026-02-15 195700.png Screenshot 2026-02-15 195700.png
  • Screenshot 2026-02-15 195711.png
    Screenshot 2026-02-15 195711.png Screenshot 2026-02-15 195711.png
  • Screenshot 2026-02-15 125004.png
    Screenshot 2026-02-15 125004.png Screenshot 2026-02-15 125004.png
  • Screenshot 2026-02-15 125017.png
    Screenshot 2026-02-15 125017.png Screenshot 2026-02-15 125017.png
  • Screenshot 2026-02-15 195026.png
    Screenshot 2026-02-15 195026.png Screenshot 2026-02-15 195026.png
  • Screenshot 2026-02-15 195239.png
    Screenshot 2026-02-15 195239.png Screenshot 2026-02-15 195239.png
  • Screenshot 2026-02-15 195349.png
    Screenshot 2026-02-15 195349.png Screenshot 2026-02-15 195349.png
  • Compass HUD in-game
    Compass HUD in-game The Warp Field compass displaying heading and cardinal directions during gameplay.
  • Warp Field HUD Menu (F8)
    Warp Field HUD Menu (F8) The main configuration menu with global controls, master opacity, transparency toggle, and element list.
  • Compass Settings
    Compass Settings Settings for the Compass module.
  • Colored Compass Window
    Colored Compass Window Color the compass window as you see fit!

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