Qube's Server Shop

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Qube's Server Shop

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A server-side economy mod that adds a virtual currency system and a GUI-based shop where players can buy items and exchange resources for credits.

QoL & Tweaks
Economy & Trade Systems
Mod Loaders
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
qube-shop-1.0.2.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

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About

Description

Core Concept

A server-side economy mod that adds a virtual currency system and a GUI-based shop where players can buy items and exchange resources for credits.

Key Features

1. The Shop GUI

  • Command: Accessed via /shop.
  • Tabs: Configurable categories (e.g., "Ores", "Combat") displayed as tabs on the left side of the screen.
  • Pagination: Automatically creates new pages if a tab has too many items.

2. Currency Exchange System

  • Dedicated Mode: A tab (Emerald Icon) on the bottom-right switches the screen to "Exchange Mode."
  • Exchange Mode: Players can Deposite resources (e.g., Diamonds) for credits or Withdraw them back.
  • Smart Quantity: Includes a text input field (top-right) where players can type exactly how many items they want to trade (e.g., "100" or "64"), alongside a quick toggle button.
  • Bulk Support: The logic correctly calculates prices based on stack sizes defined in the config (e.g., selling 64 items at once for 1 credit).

3. Custom Economy

  • Virtual Currency: Credits are stored in player data, not as physical items.
  • HUD Display: The player's current balance is displayed on the main game screen (bottom-right).
  • Configurable Identity: You can change the Currency Name (e.g., "Dollars", "Gold") and Symbol (e.g., "$", "€") in the config file.

4. Robust Configuration (qube-shop.json)

  • Fully Data-Driven: Server admins can add/remove shop items, create new tabs, and set prices without changing code.
  • NBT Support: The shop supports selling items with specific NBT data (like enchanted swords or potion effects).
  • Localization: All text supports en_us.json language files for translation.

5. User Experience

  • Overlay Feedback: Instead of spamming the chat, success (Green) or error (Red) messages appear floating inside the Shop GUI and fade out smoothly.
  • Auto-Naming: Items automatically use their correct Minecraft language name (e.g., "Diamond Sword" vs "Espada de diamante") if a custom name isn't provided.

Core Concept

A server-side economy mod that adds a virtual currency system and a GUI-based shop where players can buy items and exchange resources for credits.

Key Features

Custom Economy

  • Virtual Currency: Credits are stored in player data, not as physical items.
  • HUD Display: The player's current balance is displayed on the main game screen (bottom-right).
  • Configurable Identity: You can change the Currency Name (e.g., "Dollars", "Gold") and Symbol (e.g., "$", "€") in the config file.

Robust Configuration

  • Fully Data-Driven: Server admins can add/remove shop items, create new tabs, and set prices without changing code.
  • NBT Support: The shop supports selling items with specific NBT data (like enchanted swords or potion effects).
  • Localization: All text supports en_us.json language files for translation.

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<1,000
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CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
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CurseForge
Modrinth
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