Radioactive Skulls
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Changes the way skulls are rendered so they will be displayed even when they are not in your view
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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About
Description
What is Radioactive Skulls?
This mod makes it possible to see skulls/heads through blocks. There are also some experimental options that could lead to a crash and are therefore disabled by default. These can be turned on in the config menu. As this can be considered cheating on some servers, I am not responsible for any bans related to this mod. Therefore, use it at your own risk in multiplayer!
Config Options
Nonexperimental (established and works ➔ report any bugs on GitHub (make sure the experimental options are turned off)):
- Skulls ➔ changes the RenderType of all skulls
Experimental (These sometimes target a specific game element like the wind effect of breezes but do not always have to. Additionally, these can lead to a crash):
- ArmorCutoutNoCull
- Outline
- Crumbling
- ArmorTranslucent
- EntitySolid
- EntitySolidZOffsetForward
- EntityCutout
- EntityCutoutNoCull
- EntityCutoutNoCullZOffset
- ItemEntityTranslucent
- EntityTranslucentEmissive
- EntitySmoothCutout
- BeaconBeam
- EntityDecal
- EntityNoOutline
- EntityShadow
- DragonExplosionAlpha
- Eyes
- BreezeEyes
- EnergySwirl
- Weather
- BlockScreenEffect
Preview
Normal | Modified


What is Radioactive Skulls?
This mod makes it possible to see skulls/heads through blocks. There are also some experimental options that could lead to a crash and are therefore disabled by default. These can be turned on in the config menu. As this can be considered cheating on some servers, I am not responsible for any bans related to this mod. Therefore, use it at your own risk in multiplayer!
Config Options
Nonexperimental (established and works ➔ report any bugs on GitHub (make sure the experimental options are turned off)):
- Skulls ➔ changes the RenderType of all skulls
Experimental (These sometimes target a specific game element like the wind effect of breezes but do not always have to. Additionally, these can lead to a crash):
- ArmorCutoutNoCull
- Outline
- Crumbling
- ArmorTranslucent
- EntitySolid
- EntitySolidZOffsetForward
- EntityCutout
- EntityCutoutNoCull
- EntityCutoutNoCullZOffset
- ItemEntityTranslucent
- EntityTranslucentEmissive
- EntitySmoothCutout
- BeaconBeam
- EntityDecal
- EntityNoOutline
- EntityShadow
- DragonExplosionAlpha
- Eyes
- BreezeEyes
- EnergySwirl
- Weather
- BlockScreenEffect
Preview
Normal | Modified


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