Railway Depot Worker

Quick rating

Railway Depot Worker

No reviews yet

Fixes issues left in old versions of Railcraft

No Theme
No Genre
Bug Fixes
Mod Addon
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
RailwayDepotWorker-1.10.8+build.35.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Railcraft mainline development is in hiatus and stuck in 1.12.2 for years, and there are bugs to be fixed. So here it is.

What did you fix?

  • Fixes custom rolling machine recipes with certain size being incorrectly displayed in JEI. (Railcraft/Railcraft#2120)
  • Aggressively fixes FPS drop when some Railcraft machines are running, e.g. boiler. (Railcraft/Railcraft#2121)
  • Allows worldspike to stack fuels to item's own maximum stack size. (Railcraft/Railcraft#2082)
  • Fixes some outfitted track GUIs showing raw translation key as title. (Railcraft/Railcraft#2097)
  • Fixes crash upon opening GUI of RF Loader / Unloader, making them usable. (Railcraft/Railcraft#2098)
  • Fixes "Carts" label flying out of window in Activator Track GUI
  • Provide alternative recipes for electrodes, allowing inputs to be in any column.
    • Previously, to craft electrodes, all inputs must be in the central column.
  • Fixes loots in minecarts being duplicated in mineshaft generation
      (Railcraft/Railcraft#1810 - courtesy of jchung01)
  • Automatically revives MystCraft dimensions that has Worldspike (aka World Anchor) in it after server restart. (3TUSK/RailwayDeoptWorker#6)
  • Fixes Hopper Cart duplicating items (3TUSK/RailwayDeoptWorker#9)
  • EXPERIMENTAL: provides an option to not register texture for other fluids, solving the ExU2 missing fluid texture issue. (3TUSK/RailwayDeoptWorker#10, Kanzaji/XU2-Patcher#1, rwtema/Extra-Utilities-2-Source#436 and possibly many other)
  • Also contains fixes from ACGaming's fork:
    • Fixes crashes when breaking bottom layer of a completed water tank (Railcraft/Railcraft#2101)
    • Fixes Steam Turbine not forming when using IC2Classic (Railcraft/Railcraft#2040)
    • Fixes tooltips are not shown in Steel Anvil GUI (Railcraft/Railcraft#2093)

But that beta message...?

By default, Railcraft will give you a scary warning if you use the beta version of the mod. This is expected; beta version of any softwares are prune to bugs. 

However, as we are fixing issues left in Railcraft, we (have to) alter the base code of Railcraft. Things may be broken because of our fixes. To that end, we replace the beta warning message with our own warning message, to make sure all Railcraft-related issues are reported to our side first when our mod is installed. 

Check our configuration files if you need to fine-tune this behavior. 

Which version of Railcraft does this mod support? Which version should I use?

This mod works with either the original Railcraft, or ACGaming's fork.

This mod works in Minecraft 1.12.2 ONLY.

Examples of supported versions include: 12.0.0, 12.1.0-beta-8

Do you accept new features, like a new cart or new locomotive?

Unfortunately no. This mod is intend to fix issues left in Railcraft; it does not want to add new things. New contents should be in a separate addon mod, in my opinion.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~320,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works