Hodgepodge

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Hodgepodge

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A Hodgepodge of Fixes

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Minecraft

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
hodgepodge-2.7.172.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

Tweak Features

Chat

  • The bed "cannot sleep" messages display above the hotbar instead of in chat.
  • On MacOS, the Command key is used for copy/cut/paste shortcuts in all text fields.
  • When chat is not open, the shading behind chat messages is removed.
  • Repeated identical consecutive chat messages are condensed into a single line and repetition count.
  • Chat history buffer is increased. (default 8191, vanilla 100)
  • Chat messages can be a maximum of 256 characters instead of 100.

Base Minecraft

  • Enchantments and amplified potions use arabic numerals (1, 5, 9) instead of roman numerals (I, V, IX).
  • Minecraft Realms button is disabled.
  • Hostile mobs that pick up dropped items drop those items when despawning.
  • Hostile mobs are prevented from picking up dropped items.
  • The inventory no longer shifts to the side when potion effects are active.
  • The crosshair is hidden in third-person F5 mode.
  • The particle rendering limit is increased. (default 8000, vanilla 4000)
  • Pick-block is enabled in survival (swap with current hotbar slot).
  • The sound on placing a minecart is removed.
  • The sprint keybind is moved to the Movement keybind category.
  • Autosave interval is decreased to 45 seconds.
  • Water opacity is reduced from 3 to 1 to match modern Minecraft versions.
  • When a container is closed, items are placed in the player's inventory instead of dropped.
  • You no longer see your own potion particle effects.

Base Minecraft, default off

  • Night vision can be changed to not have the blueish sky tint.
  • Block placing repetition delay can be decreased.
  • Crosshair color can be set to not be inverted.
  • Port number of LAN server can be changed.
  • Skyblock support
    • Terrain generation is replaced with all air blocks.
    • Chunk population (structures) is disabled.
    • Modded chunk population is disabled.

Mod tweaks

  • Several mods have their keybinds unbound on first launch to avoid conflicts.
  • Forge: The loading screen progress bar is sped up.
  • Automagy: The Thirsty Tank implements the fluid container interface.
  • Biomes O' Plenty: 5 Fir Saplings planted together in a plus (+) shape grow a large Fir tree.
  • Biomes O' Plenty: Quicksand generation can be disabled.
  • Extra Utilities: When a zombie is killed by Extra Utilities spikes that use a fake player (Gold, Diamond), zombie aid is blocked.
  • Extra Utilities: Drums no longer eat your IC2 cells or Forestry capsules, returning the empty container to you.
  • Extra Utilities: The Last Millenium no longer has rain or creatures.
  • Extra Utilities: Fluid retrieval node will not void fluid.
  • Industrialcraft 2: Fluid cells display the localized name of the fluid.
  • Industrialcraft 2: Coolant slots cannot be accessed by automation unless the reactor is a fluid reactor.
  • Industrialcraft 2: Fluid cells implement the fluid container interface.
  • Industrialcraft 2: Seeds stack to 64 if they have identical stats.
  • Journey Map: The waypoints screen scrolling code is fixed.
  • Minechem: The effect ID of Atropine High (Delirium) is configurable to resolve ID conflicts.
  • NotEnoughItems: The NEI interface will wrap around the vanilla potion effects display.
  • Optifine: The 'GL error' messages from shaders are hidden.
  • ProjectRed: The problem where components would pop off due to unloaded chunks is fixed.
  • ProjectRed: A HUD lighting glitch is fixed.
  • Railcraft: Personal anchors and Passive anchors are woken up on login.
  • Thaumcraft: Aspects are sorted by localized name instead of internal tag.
  • Thaumcraft: Golems function in dimensions higher than 255.
  • Thaumcraft: Wand Recharge Pedestals accept Centivis.
  • VoxelMap: The file extension is changed from .zip to .data to stop an adverse reaction with the Technic launcher.
  • VoxelMap: The Y coordinate is no longer off by one.
  • Witchery: Inhabited mirrors have fixed player skin reflections.

Other changes

Various speedups and crash fixes are implemented, such as preventing "chunk bans" by increasing the packet size limits.

Tweak Features

Chat

  • The bed "cannot sleep" messages display above the hotbar instead of in chat.
  • On MacOS, the Command key is used for copy/cut/paste shortcuts in all text fields.
  • When chat is not open, the shading behind chat messages is removed.
  • Repeated identical consecutive chat messages are condensed into a single line and repetition count.
  • Chat history buffer is increased. (default 8191, vanilla 100)
  • Chat messages can be a maximum of 256 characters instead of 100.

Base Minecraft

  • Enchantments and amplified potions use arabic numerals (1, 5, 9) instead of roman numerals (I, V, IX).
  • Minecraft Realms button is disabled.
  • Hostile mobs that pick up dropped items drop those items when despawning.
  • Hostile mobs are prevented from picking up dropped items.
  • The inventory no longer shifts to the side when potion effects are active.
  • The crosshair is hidden in third-person F5 mode.
  • The particle rendering limit is increased. (default 8000, vanilla 4000)
  • Pick-block is enabled in survival (swap with current hotbar slot).
  • The sound on placing a minecart is removed.
  • The sprint keybind is moved to the Movement keybind category.
  • Autosave interval is decreased to 45 seconds.
  • Water opacity is reduced from 3 to 1 to match modern Minecraft versions.
  • When a container is closed, items are placed in the player's inventory instead of dropped.
  • You no longer see your own potion particle effects.

Base Minecraft, default off

  • Night vision can be changed to not have the blueish sky tint.
  • Block placing repetition delay can be decreased.
  • Crosshair color can be set to not be inverted.
  • Port number of LAN server can be changed.
  • Skyblock support
    • Terrain generation is replaced with all air blocks.
    • Chunk population (structures) is disabled.
    • Modded chunk population is disabled.

Mod tweaks

  • Several mods have their keybinds unbound on first launch to avoid conflicts.
  • Forge: The loading screen progress bar is sped up.
  • Automagy: The Thirsty Tank implements the fluid container interface.
  • Biomes O' Plenty: 5 Fir Saplings planted together in a plus (+) shape grow a large Fir tree.
  • Biomes O' Plenty: Quicksand generation can be disabled.
  • Extra Utilities: When a zombie is killed by Extra Utilities spikes that use a fake player (Gold, Diamond), zombie aid is blocked.
  • Extra Utilities: Drums no longer eat your IC2 cells or Forestry capsules, returning the empty container to you.
  • Extra Utilities: The Last Millenium no longer has rain or creatures.
  • Extra Utilities: Fluid retrieval node will not void fluid.
  • Industrialcraft 2: Fluid cells display the localized name of the fluid.
  • Industrialcraft 2: Coolant slots cannot be accessed by automation unless the reactor is a fluid reactor.
  • Industrialcraft 2: Fluid cells implement the fluid container interface.
  • Industrialcraft 2: Seeds stack to 64 if they have identical stats.
  • Journey Map: The waypoints screen scrolling code is fixed.
  • Minechem: The effect ID of Atropine High (Delirium) is configurable to resolve ID conflicts.
  • NotEnoughItems: The NEI interface will wrap around the vanilla potion effects display.
  • Optifine: The 'GL error' messages from shaders are hidden.
  • ProjectRed: The problem where components would pop off due to unloaded chunks is fixed.
  • ProjectRed: A HUD lighting glitch is fixed.
  • Railcraft: Personal anchors and Passive anchors are woken up on login.
  • Thaumcraft: Aspects are sorted by localized name instead of internal tag.
  • Thaumcraft: Golems function in dimensions higher than 255.
  • Thaumcraft: Wand Recharge Pedestals accept Centivis.
  • VoxelMap: The file extension is changed from .zip to .data to stop an adverse reaction with the Technic launcher.
  • VoxelMap: The Y coordinate is no longer off by one.
  • Witchery: Inhabited mirrors have fixed player skin reflections.

Other changes

Various speedups and crash fixes are implemented, such as preventing "chunk bans" by increasing the packet size limits.

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~920,000
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Modrinth
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CurseForge
Modrinth
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