Mod

Angelica

Quick rating

Angelica

No reviews yet

Rendering Overhaul and Optimization - Improve your FPS

No Theme
No Genre
Aesthetic Improvements
Performance & Optimization
Vanilla Backport
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
Multiple Primarily LGPLv3
Latest Version
angelica-2.1.53.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Beta quality-- Here there be Dragons!  The end goal is a complete rendering overhaul of 1.7.10 only using more modern and optimized GL usage, improved FPS and modern shader support.

Notes: 

  • Some mods require updates, as found at http://github.com/GTNewHorizons, in order to properly take advantaged of the multi threaded rendering and/or avoid crashes.

Includes:

  • (Unofficial) Backported Sodium/Embeddium [Multi threaded meshed chunk assembly]
  • Various graphical enhancements from ArchaicFix
  • Culling and rendering improvements from NotFine
  • A fully functioning GLStateManager
  • HUD Caching [Limits HUD rendering to 20fps]
  • Batched Font Renderer
  • Shaders - (Unofficial) Backported Iris/Oculus - Beta - Complementary & BSL mostly function, Sildurs, Seus, and others probably don't work

Coming Soon ™️

  • MCPatcher[Forge] - Connected textures and resource pack improvements, etc

Required Dependencies

  • UniMixins >= 0.1.14
  • GTNHLib >= 0.6.6
  • NOTE: Some mods are not required, but a specific version is required if present - see: Permanent Incompatibilities below.

Known (temporary) Incompatibilities

  • Forge Relocation - Currently non Thread Safe; safe if not in use
  • ProjectRed Frames - Currently non Thread Safe; safe if not in use

Known - Incompatibilities

  • FalseTweaks - Not currently planned (Looking for volunteers)
  • SmoothFont - Not currently planned (Looking for volunteers)
  • RPLE - Not currently planned (Looking for volunteers)

Potential Incompatibilities

  • EndlessIDs - Compat commits have been made, might work, might not - not fully tested

Permanent Incompatibilities

  • Optifine [Disabled, won't fix]
  • Fastcraft [Disable, won't fix]
  • BetterFPS [Disable, Won't fix]
  • OptimizationsAndTweaks [Disabled, won't fix]
  • LWJGL3ify 1.5.4 and below - Use the latest version available, 1.5.7+
  • ArchaicFix 0.6.2 and below - Use 0.7.0 or above
  • Hodgepodge 2.4.3 and below - Use 2.4.4 or above
  • CodeChickenCore/Lib <1.2.0 - Threading issues, use 1.2.0+
  • Neodymium - Untested, but unlikely to be compatible. (Chunk Meshing is definitely incompatible, other features might work depending on config)

Alpha quality-- Here there be Dragons!  The end goal is a complete rendering overhaul of 1.7.10 using more modern and optimized GL usage, improved FPS and modern shader support.

Notes: 

  • Some mods require updates, as found at http://github.com/GTNewHorizons, in order to properly take advantaged of the multi threaded rendering and/or avoid crashes.

Includes:

  • (Unofficial) Backported Sodium/Embeddium [Multi threaded meshed chunk assembly]
  • Various graphical enhancements from ArchaicFix
  • Culling and rendering improvements from NotFine
  • A fully functioning GLStateManager
  • HUD Caching [Limits HUD rendering to 20fps]
  • Batched Font Renderer
  • Shaders - (Unofficial) Backported Iris/Oculus - Beta - Complementary & BSL mostly function, Sildurs, Seus, and others probably don't work

Coming Soon :tm:

  • MCPatcher[Forge] - Connected textures and resource pack improvements, etc

Required Dependencies

  • UniMixins >= 0.1.14
  • GTNHLib >= 0.6.6
  • NOTE: Some mods are not required, but a specific version is required if present - see: Permanent Incompatibilities below.

Known (temporary) Incompatibilities

  • Forge Relocation - Currently non Thread Safe; safe if not in use
  • ProjectRed Frames - Currently non Thread Safe; safe if not in use

Known - Incompatibilities

  • FalseTweaks - Not currently planned (Looking for volunteers)
  • SmoothFont - Not currently planned (Looking for volunteers)
  • RPLE - Not currently planned (Looking for volunteers)

Potential Incompatibilities

  • EndlessIDs - Compat commits have been made, might work, might not - not fully tested

Permanent Incompatibilities

  • Optifine [Disabled, won't fix]
  • Fastcraft [Disable, won't fix]
  • BetterFPS [Won't fix]
  • OptimizationsAndTweaks [Disabled, won't fix]
  • LWJGL3ify 1.5.4 and below - Use the latest version available, 1.5.7+
  • ArchaicFix 0.6.2 and below - Use 0.7.0 or above
  • Hodgepodge 2.4.3 and below - Use 2.4.4 or above
  • CodeChickenCore/Lib <1.2.0 - Threading issues, use 1.2.0+
  • Neodymium - Untested, but unlikely to be compatible. (Chunk Meshing is definitely incompatible, other features might work depending on config)

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~900,000
Total Downloads
CurseForge
~780,000
Modrinth
~120,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync